Full notes
Full Grave Complex update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
A minor patch that fixes a few issues and adds a couple interesting features.
New Features
- Better shadowsSet up a new new system
Updated the controls to auto-target close zombies. Removed rotation based on the mouse except for building and certain special attacks.
Better [Tower Base] interface for mounted weapon swapping
Better [Jeep] interface for mounted weapon swapping
You can now transform back out of zombie form with reduced CD on next transformation
Bug Fixes
[Tower Base] now will properly accept weapons for tower creation
Removed the ability to spam the zombie transformation
Zombie transformation should be able to hit zombies easier now
Increased weight of zombie transformation so zombies won't be able to push the player around as much.
Known Bugs
When paused, the player can still die. I'm not sure why this is happening, if anyone runs across it please let me know about the circumstances surrounding it.
Source
Changelog.gg summarizes and formats this update. How we read updates.
