Update history
Latest Grave Complex updates
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- Grave Complex
UI Clarification
Updated a couple UI elements to improve clarity. Improved Compass Indicator Changed colors of HP / Durability / Tower Charging bars
Patch notes2 changesUI/audio - Grave Complex
Feature Complete!
With this patch, all features are now in! All that's left before full release is some tuning, optimization and bug fixing. I don't anticipate many bugs at this stage as I've spent a great deal of time hunting them down.…
Store22 changesGameplayBalance - Grave Complex
Small Update
A minor patch that fixes a few issues and adds a couple interesting features. New Features Better shadows: Set up a new new system Updated the controls to auto-target close zombies. Removed rotation based on the mouse e…
Patch notes8 changesGameplayUI/audio - Grave Complex
Achievements, Graphics, UI & Zombie Assault Update
The focus of this patch is immersion. Graphics, UI, and zombie assault missions have all been kicked up a notch and a number of interactable objects and entities have been added/replaced to make the world feel more aliv…
Event23 changesUI/audioGameplay - Grave Complex
Combat Update
This update focuses primarily on the combat system. New weapons, weapon tuning and skills as well as more combat options Combat Each weapon now has both a regular attack and a charged attack. For melee this adds a more…
Store15 changesGameplayBalance - Grave Complex
Early Access V.1.3.11
Here's a quick look a number of the changes in this patch: Crystals may be refunded as skills may have changed. Bug Fixes Missing Fire Workstations Are now visible again Spike Trap Navigation It was difficult to get aro…
Patch notes2 changesGameplayBalance



