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Steam News20 October 20214y ago

Grapple Hoops Update v1.0.1

This update was from all the feedback I gathered and my goal is to improve the gameplay and player experience as much as possible. A lot of players mentioned how hard the game is so I made a few changes.

Full notes

Full Grapple Hoops update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change0 removals
  • Gameplay
  • Balance
  • Performance
changedThis update was from all the feedback I gathered and my goal is to improve the gameplay and player experience as much as possible. A lot of players mentioned how hard the game is so I made a few changes.
addedNEW FEATURESThe last three enemies will always try to move to the player -Added a music volume slider -If you don't use the pistol for 5 seconds, the player automatically drops it
addedCHANGESThe grappling hook now "pulls" the player more, allowing faster travelling speeds -Increased the level bounds on the: factory, city , station, line of sight and colony levels -Removed pistol recoil -Removed the inspect animation when picking up a pistol -Enemy shooters no longer dodge on easy difficulty , and dodge less on normal difficulty -Enemy shooters shoot less often on easy and normal difficulty -Enemy shooters are less accurate on lower difficulties -Enemy shooters have less ammunition on lower difficulties -Slightly adjusted the tutorial's level layout and made it easier -The FOV slider has been adjusted -Removed the shooter enemy from the "helicopter hopping" level -Added a few enemies on the "the floor is lava" level -Normal enemies move slower on lower difficulties -Shield enemies move slower on lower difficulties -Replaced the rifle enemy with a pistol enemy in the "station" level
fixedBUG FIXESFixed a bug where sometimes when the level was completed the level complete screen didn't show up -Fixed a bug where picking up a gun while aiming the basketball didn't stop the player from aiming the ball -Fixed a bug where if you slide and then use a jump pad you get the wrong boost amount and direction -Fixed a bug where fps dropped significantly when viewing the leaderboards -Fixed a bug where enemies with guns just stood there and did not shoot -Fixed a bug that cased the camera landing animation to still play even if disable camera shaking was turned off

This update was from all the feedback I gathered and my goal is to improve the gameplay and player experience as much as possible. A lot of players mentioned how hard the game is so I made a few changes.

NEW FEATURES

-The last three enemies will always try to move to the player -Added a music volume slider -If you don't use the pistol for 5 seconds, the player automatically drops it

CHANGES

-The grappling hook now "pulls" the player more, allowing faster travelling speeds -Increased the level bounds on the: factory, city , station, line of sight and colony levels -Removed pistol recoil -Removed the inspect animation when picking up a pistol -Enemy shooters no longer dodge on easy difficulty , and dodge less on normal difficulty -Enemy shooters shoot less often on easy and normal difficulty -Enemy shooters are less accurate on lower difficulties -Enemy shooters have less ammunition on lower difficulties -Slightly adjusted the tutorial's level layout and made it easier -The FOV slider has been adjusted -Removed the shooter enemy from the "helicopter hopping" level -Added a few enemies on the "the floor is lava" level -Normal enemies move slower on lower difficulties -Shield enemies move slower on lower difficulties -Replaced the rifle enemy with a pistol enemy in the "station" level

BUG FIXES

-Fixed a bug where sometimes when the level was completed the level complete screen didn't show up -Fixed a bug where picking up a gun while aiming the basketball didn't stop the player from aiming the ball -Fixed a bug where if you slide and then use a jump pad you get the wrong boost amount and direction -Fixed a bug where fps dropped significantly when viewing the leaderboards -Fixed a bug where enemies with guns just stood there and did not shoot -Fixed a bug that cased the camera landing animation to still play even if disable camera shaking was turned off

Source

Steam News / 20 October 2021

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