Full notes
Full Grapple Hoops update
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What changed
- Server
- Maps
- Fixes
NEW FEATURES
-Added a new boss: Dunkina -Added a new level in the Hoopin N Lootin chapter: Dunkina -Keybindings have been re-enabled -The player can now melee attack, the default keybind is 'F' -The player can hit multiple enemies with a melee attack -If an enemy get hit by a melee attack they get stunned -Sliding now preserves momentum a little better -The player can now see how many bullets are left in their pistol and how long before dropping it -Once a player spawns in multiplayer they are granted with 5 seconds of protection from damage -Added skydiving trail VFX -Added basketball trail VFX -Added smooth grappling hook and pistol animation turning tilt
CHANGES
-Adjusted and improved the animation system for all enemies -Increased the level bounds on the City map -A few maps have been adjusted for easier navigation -Adjusted the Hospital's level layout -Adjusted the City's level layout -Adjusted the Station's level layout -Adjusted the multiplayer lobby's level layout -Reduced animation leaning that caused a lot of clipping -Reduced clipping when looking down -Improved first person animations
BUG FIXES
-Fixed a bug that caused the grappling gun of lobby characters to disappear -Fixed a bug that caused the player to clip into themselves while sliding -Fixed a bug that caused most jump pad animations not to stop while aiming -Fixed a bug that caused shooter enemy hands to look weird while reloading
KNOWN ISSUES
-Achievements don't seem to trigger for some reason, I'm working hard on fixing this
Source
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