HomeGamesUpdatesPricingMethodology
Steam News15 January 20224y ago

Grapple Hoops New Animations Update v1.0.9

NEW FEATURES -Dunkina's basketballs can no longer damage/stun the player more than one time -Leaderboards now show the average completion time of the level -Reworked the grappling hook animation system -Added first pers

Full notes

Full Grapple Hoops update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes1 removal
  • UI and audio
  • Gameplay
  • Performance
addedNEW FEATURESDunkina's basketballs can no longer damage/stun the player more than one time -Leaderboards now show the average completion time of the level -Reworked the grappling hook animation system -Added first person animations for the grappling hook -Getting stunned now temporarily updates the player's HUD -Added death screen FX -Reworked the sliding system -The player can now slide forward-right and forward-left depending on the key pressed during the slide -The player can now slide on all directions upon landing -The player can now jump while sliding -The player can now longer spam sliding to get the initial slide boost -Emote/celebration animations now properly play in first person -Throw and call ball animations now properly play in first person -Melee punch animations now properly play in first person
removedCHANGESUpdated the mantle/climb animation -Updated the camera lean while sliding and grappling -Sliding no longer limits the player's camera -Adjusted animation aim offsets and made them more responsive
fixedBUG FIXESFixed a known issue that caused achievements not to work -Fixed a bug that caused the pistol or shield indicator to grey out and flicker if the ball was not called back -Fixed a bug that caused the wrong button to show up on the press button name to recall the ball message

NEW FEATURES

-Dunkina's basketballs can no longer damage/stun the player more than one time -Leaderboards now show the average completion time of the level -Reworked the grappling hook animation system -Added first person animations for the grappling hook -Getting stunned now temporarily updates the player's HUD -Added death screen FX -Reworked the sliding system -The player can now slide forward-right and forward-left depending on the key pressed during the slide -The player can now slide on all directions upon landing -The player can now jump while sliding -The player can now longer spam sliding to get the initial slide boost -Emote/celebration animations now properly play in first person -Throw and call ball animations now properly play in first person -Melee punch animations now properly play in first person

CHANGES

-Updated the mantle/climb animation -Updated the camera lean while sliding and grappling -Sliding no longer limits the player's camera -Adjusted animation aim offsets and made them more responsive

BUG FIXES

-Fixed a known issue that caused achievements not to work -Fixed a bug that caused the pistol or shield indicator to grey out and flicker if the ball was not called back -Fixed a bug that caused the wrong button to show up on the press button name to recall the ball message

Source

Steam News / 15 January 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.