Full notes
Full Good Heavens! update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Chosen Ones,
What changed
- Gameplay
It has been 2 months since our last post and 3 months since our last update to the demo. But the good news is, the multiplayer demo is just around the corner.
We had to change and iterate a lot of things in the game to work well with the multiplayer. The behaviors of every creature in the game, dungeons and other instances, quest system, save system and almost every other system in the game received an update.
Today we're proudly participating the couch co-op fest. Unfortunately you might have to wait a bit more for the multiplayer version of the game.
Another good news is that we didn't stop content production while we were waiting for the multiplayer development. The starting path of the game is receiving a big update and it will change the feel of the first 2 hours of the game dramatically. We are updating the cities and improving their content. Here is the senakpeek of City of War:
We will share more when the demo is ready but until then, you can check some of the new equipment options in this gif
Source
Changelog.gg summarizes and formats this update. How we read updates.
