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Steam News10 February 20188y ago

Update Notes 2/9/2018

New Features Added the ability to invite friends from within the game by clicking on the + button in the top right, on the Survival player list, or by selecting Invite from the Custom Match player options.

Full notes

Full Golem Gates update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes4 additions10 changes1 removal
  • Gameplay
  • UI and audio
  • Events
  • Fixes
  • Balance
  • Server
addedNew Features
addedAdded the ability to invite friends from within the game by clicking on the + button in the top right, on the Survival player list, or by selecting Invite from the Custom Match player options.
addedAdded achievements for Campaign and Trials completion. Achievements already earned will be granted retroactively on starting the game.
changedImproved bot usage of timed buffs to apply them when its forces are closer to combat.
changedImproved bot behavior when it is low on units.
changedMade some improvements to bot deckbuilding.
Destroyer: Health12001300Destroyer: Health increased, buffDispel Area: Cost8070Dispel Area: Cost decreased, nerfDispel Trap: Cost5040Dispel Trap: Cost decreased, nerfExplosive Mine: Cost10090Explosive Mine: Cost decreased, nerf

Golem Gates changes

addedNew Features
addedAdded the ability to invite friends from within the game by clicking on the + button in the top right, on the Survival player list, or by selecting Invite from the Custom Match player options.
addedAdded achievements for Campaign and Trials completion. Achievements already earned will be granted retroactively on starting the game.
changedImproved bot usage of timed buffs to apply them when its forces are closer to combat.
changedImproved bot behavior when it is low on units.

New Features

  • Added the ability to invite friends from within the game by clicking on the + button in the top right, on the Survival player list, or by selecting Invite from the Custom Match player options.

  • Added achievements for Campaign and Trials completion.

    • Achievements already earned will be granted retroactively on starting the game.

Fixes/Enhancements

  • Improved bot usage of timed buffs to apply them when its forces are closer to combat.

  • Improved bot behavior when it is low on units.

  • Made some improvements to bot deckbuilding.

  • Adjusted the AI for using Artillery (both bot controlled and the "Auto" setting for humans) so that when the player controls multiple copies, they don't all fire simultaneously.

  • Added an additional event to Chapter 5 to make things more interesting.

  • Fixed a rare issue where bots could get stuck attempting to place a Glyph in an invalid location.

  • Fixed a bug in Chapter 1 where sometimes the Gate would stop creating units.

  • Fixed the Spider King sometimes not obtaining the correct amount of health when minions are sacrificed.

  • Fixed extra Scriveners spawned via Glyphs that add additional squad members not properly activating their summon ability.

  • The Mimic can no longer clone units that do not have a basic attack, since it doesn't copy specials and that therefore would leave it unable to do anything useful.

  • Squad bar positions, control groups, and saved camera positions are now properly saved in savegames.

  • Fixed a bug when playing Colossus in multiplayer where sometimes a player would get red placement indicators within the shielded area even though Glyphs can be used there because that player controls the shield.

Balance Changes

Destroyer: Health increased from 1200 to 1300.

Dispel Area: Cost decreased from 80 to 70.

Dispel Trap: Cost decreased from 50 to 40.

Explosive Mine: Cost decreased from 100 to 90.

Poison Trap: Cost decreased from 150 to 130.

Source

Steam News / 10 February 2018

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