Full notes
Full Golem Gates update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
- Fixes
- Balance
- Server
Golem Gates changes
New Features
Added the ability to invite friends from within the game by clicking on the + button in the top right, on the Survival player list, or by selecting Invite from the Custom Match player options.
Added achievements for Campaign and Trials completion.
Achievements already earned will be granted retroactively on starting the game.
Fixes/Enhancements
Improved bot usage of timed buffs to apply them when its forces are closer to combat.
Improved bot behavior when it is low on units.
Made some improvements to bot deckbuilding.
Adjusted the AI for using Artillery (both bot controlled and the "Auto" setting for humans) so that when the player controls multiple copies, they don't all fire simultaneously.
Added an additional event to Chapter 5 to make things more interesting.
Fixed a rare issue where bots could get stuck attempting to place a Glyph in an invalid location.
Fixed a bug in Chapter 1 where sometimes the Gate would stop creating units.
Fixed the Spider King sometimes not obtaining the correct amount of health when minions are sacrificed.
Fixed extra Scriveners spawned via Glyphs that add additional squad members not properly activating their summon ability.
The Mimic can no longer clone units that do not have a basic attack, since it doesn't copy specials and that therefore would leave it unable to do anything useful.
Squad bar positions, control groups, and saved camera positions are now properly saved in savegames.
Fixed a bug when playing Colossus in multiplayer where sometimes a player would get red placement indicators within the shielded area even though Glyphs can be used there because that player controls the shield.
Balance Changes
Destroyer: Health increased from 1200 to 1300.
Dispel Area: Cost decreased from 80 to 70.
Dispel Trap: Cost decreased from 50 to 40.
Explosive Mine: Cost decreased from 100 to 90.
Poison Trap: Cost decreased from 150 to 130.
Source
Changelog.gg summarizes and formats this update. How we read updates.
