Full notes
Full Golem Gates update
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What changed
- Fixes
- Server
- Performance
- UI and audio
Fixed a rare issue where the next campaign chapter might not unlock after winning when saving and reloading multiple times
Fixed a rare issue in multiplayer custom or survival games where client players might not realize the game is paused
Fixed an issue where if a player has all Glyphs unlocked and also almost all alternate art variants, sometimes the collection would not display all the variants that were available
Fixed a crash that could occur if a player disconnects their PC from the Internet while loading into a multiplayer game
Fixed some networking error edge cases where the game returned to the main menu without displaying an error message
Fixed misc minor issues with controller input
Fixed various localization issues
Source
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