Full notes
Full Goblin's Die update
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Repeated intro
Greetings!
What changed
- Gameplay
- Fixes
- Balance
Goblin's Die changes
Okay so this is a pretty significant update. Dig this:
We crunched the numbers and got rid of the stat bloat, meaning that every stat digit has now one less 0 in the end. Not only that, the whole demo area had a balancing round as well. So stat data should be more readable and the gear progress more solid.
Improvements & tweaks:
Reduced Stat Bloat
All-around balancing
Sorting also groups same stacks next to each other
Fixed issues & bugs:
Fixed: Ranged items not working if positioned higher / lower than the enemy
Fixed: Blocking Stance blocks ALL incoming damage
Fixed: Death does not reset Abilities' radial meters
Fixed environmental spots that were hard for enemy AI
General level work
The stat change is a big one. Please let us know what you think!
Known issue:
There is something funky going on with the in-game 'Join Game' menu. It displays the hosted games very arbitrarily.
However, joining games works through Steam Invites so no worries.
We try to figure this out asap!
Have a fun week, gobs! ^~_~^
Source
Changelog.gg summarizes and formats this update. How we read updates.
