Full notes
Full Global Protocol: New World Order update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Events
- UI and audio
- Gameplay
Global Protocol: New World Order changes
We are incredibly excited and, honestly, a bit overwhelmed to share that Global Protocol: New World Order has officially crossed 2,000 copies sold!
To everyone who has picked up the game, left a review, or shared their thoughts: thank you from the bottom of our hearts.
Building a modern-era 4X grand strategy game with real-world data and complex systems is a huge challenge. Knowing that 2,000 of you are sharing this vision and playing the game is an amazing feeling. It tells us that there's a real community out there that wants this kind of deep geopolitical simulation.
Working Through the Rough Edges Together
We are just at the very beginning of our Early Access journey, and we know there is still a lot of room for improvement. The game is complex, and we are well aware of the bugs, UI issues, and balance quirks you've run into.
We're spending our days reading your discussions on the Steam forums and Discord. We want you to know: we are listening, we are tracking your reports, and we're committed to improving the game step-by-step.
Right now, we are fully focused on addressing the initial feedback you've shared—fixing UI responsiveness, refining outliner behaviors, improving simulation balance, pathfinding, and AI interactions. We are actively working on patches to get these fixes out to you as quickly as possible.
Our Promise to You
Our goal is to keep updates coming regularly. We want to make sure the foundation is rock solid, stable, and fun before we move on to adding major new features.
This game is a journey we are taking together. Thank you for your patience, your invaluable feedback, and for being such an awesome community.
The world is watching, and we can't wait to see where we go from here!
👉 Come chat with us on Discord!
If you'd like to support us further, please consider leaving a Steam review. It helps a small indie team like ours more than you know!
Source
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