Full notes
Full Global Protocol: New World Order update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Compatibility
- Balance
- Maps
- Store
- Gameplay
Global Protocol: New World Order changes
Playtest Access is Opening - Your Feedback Will Shape the Game
We are beginning to accept playtest requests for Global Protocol: New World Order, and we want to be straightforward about how this process works and what we need from you.
Access is being opened gradually and deliberately. This is not a wide beta, it is a controlled playtest designed to surface real issues, stress-test the game's interconnected systems, and gather honest impressions from players who are genuinely engaged with the grand strategy genre.
What we are asking of playtesters
Receiving access comes with an expectation of participation. We are not looking for passive players; we are looking for people willing to engage with what they experience and report back. That means:
Posting observations, bugs, and balance feedback in the Steam Community hub
Joining the Discord server and taking part in structured discussions
Flagging edge cases, unexpected AI behavior, or anything that breaks immersion
If you request access and play in silence, you are taking a spot from someone who would use it to improve the game. We trust that the kind of player drawn to a game like this understands the value of that exchange.
Why your feedback matters
Global Protocol runs 261 nations simultaneously across 3,600+ provinces, with deeply interlocked systems covering economics, military, diplomacy, espionage, and nuclear deterrence. No internal test can replicate the variety of strategies real players will pursue. The ways you choose to play; the aggressive expansion, the diplomatic pivot, the economic isolation; are exactly what we need to see to calibrate AI behavior, balance asymmetry between nations, and ensure every system earns its place.
The game you play at Early Access launch will reflect what this playtest surfaces. That is not a marketing statement; it is how development actually works at this stage.
How to request access
You can request playtest access directly through the Steam store page. We review requests and approve in batches, so access is not instant. Priority will go to players who are already active in the Steam Community or on Discord, as that activity gives us confidence the feedback loop will close.
If you have not wishlisted the game
Wishlisting is the most direct way to stay informed. It ensures you receive announcements, are notified when Early Access launches publicly, and signals to us, and to Steam; that there is genuine interest in this type of game. If Global Protocol sounds like something you would play, adding it to your wishlist costs nothing and helps more than you might expect.
We are building this seriously. We would like your help doing it properly.
— Dorlion Interactive
Source
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