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Steam News28 March 20263mo ago

Playtest Access is Opening

Playtest Access is Opening - Your Feedback Will Shape the Game We are beginning to accept playtest requests for Global Protocol: New World Order, and we want to be straightforward about how this process works and what w

Full notes

Full Global Protocol: New World Order update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions5 changes0 removals
  • Server
  • Compatibility
  • Balance
  • Maps
  • Store
  • Gameplay
addedWe are beginning to accept playtest requests for Global Protocol: New World Order, and we want to be straightforward about how this process works and what we need from you.
changedAccess is being opened gradually and deliberately. This is not a wide beta, it is a controlled playtest designed to surface real issues, stress-test the game's interconnected systems, and gather honest impressions from players who are genuinely engaged with the grand strategy genre.
changedPosting observations, bugs, and balance feedback in the Steam Community hub
addedJoining the Discord server and taking part in structured discussions
changedGlobal Protocol runs 261 nations simultaneously across 3,600+ provinces, with deeply interlocked systems covering economics, military, diplomacy, espionage, and nuclear deterrence. No internal test can replicate the variety of strategies real players will pursue. The ways you choose to play; the aggressive expansion, the diplomatic pivot, the economic isolation; are exactly what we need to see to calibrate AI behavior, balance asymmetry between nations, and ensure every system earns its place.
changedThe game you play at Early Access launch will reflect what this playtest surfaces. That is not a marketing statement; it is how development actually works at this stage.

Global Protocol: New World Order changes

addedWe are beginning to accept playtest requests for Global Protocol: New World Order, and we want to be straightforward about how this process works and what we need from you.
changedAccess is being opened gradually and deliberately. This is not a wide beta, it is a controlled playtest designed to surface real issues, stress-test the game's interconnected systems, and gather honest impressions from players who are genuinely engaged with the grand strategy genre.
changedPosting observations, bugs, and balance feedback in the Steam Community hub
addedJoining the Discord server and taking part in structured discussions
changedGlobal Protocol runs 261 nations simultaneously across 3,600+ provinces, with deeply interlocked systems covering economics, military, diplomacy, espionage, and nuclear deterrence. No internal test can replicate the variety of strategies real players will pursue. The ways you choose to play; the aggressive expansion, the diplomatic pivot, the economic isolation; are exactly what we need to see to calibrate AI behavior, balance asymmetry between nations, and ensure every system earns its place.

Playtest Access is Opening - Your Feedback Will Shape the Game

We are beginning to accept playtest requests for Global Protocol: New World Order, and we want to be straightforward about how this process works and what we need from you.

Access is being opened gradually and deliberately. This is not a wide beta, it is a controlled playtest designed to surface real issues, stress-test the game's interconnected systems, and gather honest impressions from players who are genuinely engaged with the grand strategy genre.

What we are asking of playtesters

Receiving access comes with an expectation of participation. We are not looking for passive players; we are looking for people willing to engage with what they experience and report back. That means:

  • Posting observations, bugs, and balance feedback in the Steam Community hub

  • Joining the Discord server and taking part in structured discussions

  • Flagging edge cases, unexpected AI behavior, or anything that breaks immersion

If you request access and play in silence, you are taking a spot from someone who would use it to improve the game. We trust that the kind of player drawn to a game like this understands the value of that exchange.

Why your feedback matters

Global Protocol runs 261 nations simultaneously across 3,600+ provinces, with deeply interlocked systems covering economics, military, diplomacy, espionage, and nuclear deterrence. No internal test can replicate the variety of strategies real players will pursue. The ways you choose to play; the aggressive expansion, the diplomatic pivot, the economic isolation; are exactly what we need to see to calibrate AI behavior, balance asymmetry between nations, and ensure every system earns its place.

The game you play at Early Access launch will reflect what this playtest surfaces. That is not a marketing statement; it is how development actually works at this stage.

How to request access

You can request playtest access directly through the Steam store page. We review requests and approve in batches, so access is not instant. Priority will go to players who are already active in the Steam Community or on Discord, as that activity gives us confidence the feedback loop will close.

If you have not wishlisted the game

Wishlisting is the most direct way to stay informed. It ensures you receive announcements, are notified when Early Access launches publicly, and signals to us, and to Steam; that there is genuine interest in this type of game. If Global Protocol sounds like something you would play, adding it to your wishlist costs nothing and helps more than you might expect.

We are building this seriously. We would like your help doing it properly.

— Dorlion Interactive

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Source

Steam News / 28 March 2026

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