What changed
1 fix0 additions0 changes0 removals
fixedπ§ Update v0.2.10 β Unit Management UI Overhaul, In-Game FAQ & AI Aggressiveness Settings Hello Commanders! This update features a major redesign of our military unit management interface, a new localized in-game help system, customizable AI settings at game startup, and display stability improvements. Here is what's new in v0.2.10: βοΈ Military Unit Management UI Overhaul β’ Redesigned Merge, Split & Disband Panels: Overhauled the layout and alignment of the Army/Air Wing split, merge, and disband interfaces. Splitting stacks and cycling clicks through air mission selectors is now cleaner and more intuitive. β’ Click Deselection Fixes: Fixed an issue where split stack UI panels would float or fail to clear properly when deselecting units. π Localized In-Game FAQ System β’ 50 Helpful Entries: Added a comprehensive, fully-localized help system directly inside the UI. Accessible via the main screens, it features 50 detailed entries covering economy, warfare, R&D, and treaty mechanics. π€ AI Aggressiveness Startup Toggle β’ Aggressiveness Configuration: You can now adjust the base AI aggressiveness when starting a new game campaign, allowing you to tailor the geopolitical landscape to your preferred playstyle. πΊ Visual Stability & Settings Hardening β’ Fallback Resolution Presets: Added a robust set of fallback presets to the screen settings menu. If the game cannot query your native hardware displays, it will automatically offer a list of safe, standard resolution options. β’ UI Crash Protection: Hardened interface controllers to prevent transient crashes when campaign worlds are reloading or shutting down.
Global Protocol: New World Order changes
fixedπ§ Update v0.2.10 β Unit Management UI Overhaul, In-Game FAQ & AI Aggressiveness Settings Hello Commanders! This update features a major redesign of our military unit management interface, a new localized in-game help system, customizable AI settings at game startup, and display stability improvements. Here is what's new in v0.2.10: βοΈ Military Unit Management UI Overhaul β’ Redesigned Merge, Split & Disband Panels: Overhauled the layout and alignment of the Army/Air Wing split, merge, and disband interfaces. Splitting stacks and cycling clicks through air mission selectors is now cleaner and more intuitive. β’ Click Deselection Fixes: Fixed an issue where split stack UI panels would float or fail to clear properly when deselecting units. π Localized In-Game FAQ System β’ 50 Helpful Entries: Added a comprehensive, fully-localized help system directly inside the UI. Accessible via the main screens, it features 50 detailed entries covering economy, warfare, R&D, and treaty mechanics. π€ AI Aggressiveness Startup Toggle β’ Aggressiveness Configuration: You can now adjust the base AI aggressiveness when starting a new game campaign, allowing you to tailor the geopolitical landscape to your preferred playstyle. πΊ Visual Stability & Settings Hardening β’ Fallback Resolution Presets: Added a robust set of fallback presets to the screen settings menu. If the game cannot query your native hardware displays, it will automatically offer a list of safe, standard resolution options. β’ UI Crash Protection: Hardened interface controllers to prevent transient crashes when campaign worlds are reloading or shutting down.
π§ Update v0.2.10 β Unit Management UI Overhaul, In-Game FAQ & AI Aggressiveness Settings Hello Commanders! This update features a major redesign of our military unit management interface, a new localized in-game help system, customizable AI settings at game startup, and display stability improvements. Here is what's new in v0.2.10: βοΈ Military Unit Management UI Overhaul β’ Redesigned Merge, Split & Disband Panels: Overhauled the layout and alignment of the Army/Air Wing split, merge, and disband interfaces. Splitting stacks and cycling clicks through air mission selectors is now cleaner and more intuitive. β’ Click Deselection Fixes: Fixed an issue where split stack UI panels would float or fail to clear properly when deselecting units. π Localized In-Game FAQ System β’ 50 Helpful Entries: Added a comprehensive, fully-localized help system directly inside the UI. Accessible via the main screens, it features 50 detailed entries covering economy, warfare, R&D, and treaty mechanics. π€ AI Aggressiveness Startup Toggle β’ Aggressiveness Configuration: You can now adjust the base AI aggressiveness when starting a new game campaign, allowing you to tailor the geopolitical landscape to your preferred playstyle. πΊ Visual Stability & Settings Hardening β’ Fallback Resolution Presets: Added a robust set of fallback presets to the screen settings menu. If the game cannot query your native hardware displays, it will automatically offer a list of safe, standard resolution options. β’ UI Crash Protection: Hardened interface controllers to prevent transient crashes when campaign worlds are reloading or shutting down.