Full notes
Full Glaivestorm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Security
Glaivestorm changes
Added
New [Follower weapon] skill - you can now summon your weapon to help you in battle:
Changed
Adjusted lifesteal mechanic to prevent abuse with many small hits healing for 1 each when damage is not that big. Now value to heal will accumulate and trigger heal when at least 1 hp of healing reached
Fixed
Unity security fix (https://unity.com/security/sept-2025-01)
Fixed target marker color for allies
Fixed issue with applying on-hit effects after source of attack died
Source
Changelog.gg summarizes and formats this update. How we read updates.
