Full notes
Full Glaivestorm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Performance
Glaivestorm changes
Added
4 new weapons for high levels (rare-epic quality)
| Rock/Lava crusher | Morning star | Frying pan |
|---|---|---|
| Skills autocast chance | Armor bonus | Dark element + dark damage bonus |
| Steam post imageSteam post image | Steam post image | Steam post image |
2 new high level bosses with their arenas
| Flame ambassador | Atmospheric pressure |
|---|---|
| Steam post image | Steam post image |
High level bosses now can summon elites to help
New low level air element location with it's monsters
New active aoe skill - [Holy Ground]. Also added to gear affix pool for autocast
Changed
Adjusted elemental damage against the same element (now 25% instead of 12.5%). Neutral element remains 100%
Elemental affix on armor now can spawn from level 85
Fixed
Fixed issue with flickering target marker when attacks fly through target
Fixed target marker not getting proper scaling on bosses/elites
Fixed body element not always properly resetting after wearing elemental armor
Source
Changelog.gg summarizes and formats this update. How we read updates.
