In this update4
Full notes
Full Gladiator Command update
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What changed
- UI and audio
- Balance
- Gameplay
- Performance
Gladiator Command changes
This update focuses on combat clarity, audio feedback, progression depth, and visual polish.
Combat & Audio
Added new combat sound effects, including crowd reactions, gladiator grunts, skill impacts, and defeat cues.
Updated Raging Bull visual effects to better align with the expanded combat skill set.
New Combat Skills
Ghost Lunge (Agility) An agility-based attack that phases through the enemy, deals damage, and drains energy. This skill cannot be blocked or dodged.
Roar (Charisma) A non-damaging debuff that disables enemy blocking and dodging for 3 seconds, enabling follow-up attacks.
Gladiators & Progression
Added gladiator backgrounds with ethnicity-based bonuses:
Roman: +20% Overall XP Gain
Greek: +50% Charisma Training XP
Thracian: +15% Protection
Gaul: +15% HP
Germanic: +15% Damage
Numidian: +15% Speed
Carthaginian: +15% Energy
Added age to gladiators as a foundation for future progression and content.
Skill icons are now correctly displayed when skills are unlocked in the level-up scene.
Polish & Stability
Minor bug fixes.
Performance improvements.
Thank you for continuing to test and provide feedback. More combat depth and progression systems are planned in upcoming updates.
Demo updated and now LIVE
Source
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