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Steam News5 January 20265mo ago

v0.620 Update – Gladiator Backgrounds, Combat Skills, and Audio Polish

This update focuses on combat clarity, audio feedback, progression depth, and visual polish. Combat & Audio Added new combat sound effects, including crowd reactions, gladiator grunts, skill impacts, and defeat cues.

In this update4

Full notes

Full Gladiator Command update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions8 changes0 removals
  • UI and audio
  • Balance
  • Gameplay
  • Performance
changedThis update focuses on combat clarity, audio feedback, progression depth, and visual polish.
addedCombat & AudioAdded new combat sound effects , including crowd reactions, gladiator grunts, skill impacts, and defeat cues.
changedCombat & AudioUpdated Raging Bull visual effects to better align with the expanded combat skill set.
changedNew Combat SkillsGhost Lunge (Agility) An agility-based attack that phases through the enemy, deals damage, and drains energy. This skill cannot be blocked or dodged.
changedNew Combat SkillsRoar (Charisma) A non-damaging debuff that disables enemy blocking and dodging for 3 seconds , enabling follow-up attacks.
addedGladiators & ProgressionAdded gladiator backgrounds with ethnicity-based bonuses: Roman: +20% Overall XP Gain Greek: +50% Charisma Training XP Thracian: +15% Protection Gaul: +15% HP Germanic: +15% Damage Numidian: +15% Speed Carthaginian: +15% Energy

Gladiator Command changes

changedThis update focuses on combat clarity, audio feedback, progression depth, and visual polish.
addedAdded new combat sound effects , including crowd reactions, gladiator grunts, skill impacts, and defeat cues.
changedUpdated Raging Bull visual effects to better align with the expanded combat skill set.
changedGhost Lunge (Agility) An agility-based attack that phases through the enemy, deals damage, and drains energy. This skill cannot be blocked or dodged.
changedRoar (Charisma) A non-damaging debuff that disables enemy blocking and dodging for 3 seconds , enabling follow-up attacks.

This update focuses on combat clarity, audio feedback, progression depth, and visual polish.

Combat & Audio

  • Added new combat sound effects, including crowd reactions, gladiator grunts, skill impacts, and defeat cues.

  • Updated Raging Bull visual effects to better align with the expanded combat skill set.

New Combat Skills

  • Ghost Lunge (Agility) An agility-based attack that phases through the enemy, deals damage, and drains energy. This skill cannot be blocked or dodged.

  • Roar (Charisma) A non-damaging debuff that disables enemy blocking and dodging for 3 seconds, enabling follow-up attacks.

Gladiators & Progression

  • Added gladiator backgrounds with ethnicity-based bonuses:

    • Roman: +20% Overall XP Gain

    • Greek: +50% Charisma Training XP

    • Thracian: +15% Protection

    • Gaul: +15% HP

    • Germanic: +15% Damage

    • Numidian: +15% Speed

    • Carthaginian: +15% Energy

  • Added age to gladiators as a foundation for future progression and content.

  • Skill icons are now correctly displayed when skills are unlocked in the level-up scene.

Polish & Stability

  • Minor bug fixes.

  • Performance improvements.

Thank you for continuing to test and provide feedback. More combat depth and progression systems are planned in upcoming updates.

Demo updated and now LIVE

Source

Steam News / 5 January 2026

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