In this update7
Full notes
Full Gladiator Command update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
Gladiator Command changes
This update marks a major visual and gameplay milestone for Gladiator Command.
The demo has been fully refreshed with a complete UI overhaul, enhanced animations, new equipment systems, performance improvements, and extensive bug fixes.
If you played the previous version, the difference should be immediately noticeable.
Major Visual Overhaul
The entire interface has been redesigned for clarity, cohesion, and a stronger Roman identity.
Complete UI overhaul across all major scenes
Improved layout consistency, margins, and scaling
Refined panel alignment and visual hierarchy
Unified visual identity across the game
New inventory layout
Attribute icons fully implemented
10 gladiator helmets added and integrated into gameplay
Stronger visual feedback across management and combat
The game now feels significantly more structured, readable, and immersive.
Combat Improvements
Combat has been refined to feel more impactful and visually engaging.
Animations greatly enhanced
Improved combat flow and timing
Better readability during fights
Visual polish across the combat scene
Multiple combat-related bug fixes
Fights are cleaner, smoother, and more satisfying to watch.
Inventory and Equipment Expansion
Redesigned inventory layout for improved usability
Helmets fully implemented into the equipment system
Equipment visuals now properly represented in game
Improved stat clarity and item presentation
Equipment management is now more intuitive and streamlined.
Performance Improvements
General performance optimizations across UI and combat
Smoother navigation and transitions
Reduced friction across core scenes
The demo now runs more reliably, particularly on lower-end hardware.
Stability and Bug Fixes
Multiple critical issues resolved
Economy inconsistencies fixed
Tournament progression corrected
Post-combat results display fixed
Level reporting inconsistencies resolved
Various UI and interaction fixes
Overall stability has been significantly improved.
Special Thanks
A special thank you to Julio “JKen” Martins, freelance artist, for his hard work and contribution to the visual improvements in this update. His effort has played a key role in elevating the overall presentation of the game.
Demo Now Live
The updated demo is now available.
If you have played before, I highly recommend giving this version a try. The changes are substantial.
As always, feedback is welcome and directly shapes future updates.
Source
Changelog.gg summarizes and formats this update. How we read updates.
