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Steam News18 December 20256mo ago

v0.2 Hotfix & Balance Patch

Hello, Animas! We hope you’re all staying warm and doing well during this winter season. Once again, we’d like to express our sincere gratitude for your continued interest and support for Gigantes Ex Machina.

In this update1

Full notes

Full Gigantes Ex Machina update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, Animas!

What changed

16 fixes0 additions22 changes0 removals
  • Events
  • Performance
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
changedWe hope you’re all staying warm and doing well during this winter season. Once again, we’d like to express our sincere gratitude for your continued interest and support for Gigantes Ex Machina . Your feedback and enthusiasm have been invaluable in helping us refine the experience.
fixedIn preparation for the upcoming update, we’ve released a hotfix and balancing patch to address immediate issues and improve overall gameplay stability. These adjustments are designed to ensure smoother performance and more enjoyable battles as we move toward the next major content release.
fixedv0.2 Hotfix NotesBug Fixes
fixedv0.2 Hotfix NotesFixed an issue where certain enemies fired bullets outside their intended line of fire.
fixedv0.2 Hotfix NotesFixed an issue where some voice lines continued playing when the game was paused.
fixedv0.2 Hotfix NotesFixed an issue where failing to defeat Elites within the time limit did not end the mission.

Gigantes Ex Machina changes

changedWe hope you’re all staying warm and doing well during this winter season. Once again, we’d like to express our sincere gratitude for your continued interest and support for Gigantes Ex Machina . Your feedback and enthusiasm have been invaluable in helping us refine the experience.
fixedIn preparation for the upcoming update, we’ve released a hotfix and balancing patch to address immediate issues and improve overall gameplay stability. These adjustments are designed to ensure smoother performance and more enjoyable battles as we move toward the next major content release.
fixedBug Fixes
fixedFixed an issue where certain enemies fired bullets outside their intended line of fire.
fixedFixed an issue where some voice lines continued playing when the game was paused.

We hope you’re all staying warm and doing well during this winter season. Once again, we’d like to express our sincere gratitude for your continued interest and support for Gigantes Ex Machina. Your feedback and enthusiasm have been invaluable in helping us refine the experience.

In preparation for the upcoming update, we’ve released a hotfix and balancing patch to address immediate issues and improve overall gameplay stability. These adjustments are designed to ensure smoother performance and more enjoyable battles as we move toward the next major content release.

v0.2 Hotfix Notes

Bug Fixes

  • Fixed an issue where certain enemies fired bullets outside their intended line of fire.

  • Fixed an issue where some voice lines continued playing when the game was paused.

  • Fixed an issue where failing to defeat Elites within the time limit did not end the mission.

  • Fixed an issue where Railgun and Autocannon level numbers changed incorrectly each time they were leveled up.

Gameplay Enhancements

  • Increased sync rate and enemy spawn time in tutorial missions.

  • Nano Data rewards doubled upon completing each story mission.

Combat Mechanism Changes

  • Increased rotation and movement speed of AG-52B Argus.

  • Slightly reduced dash attack delay of AG-52B Argus.

  • Reduced movement speed of Boss SN-04 Susanoo.

  • Reduced Boss AE-113 Aerial’s afterburner speed and attack rate.

  • Reduced hull integrity of Boss AG-52B Argus and KRK-01 Karkinos.

Weapon & Ability Adjustments

  • Twin MinigunIncreased fire rate, but reduced damage and rotation speed.
  • Gatling GunIncreased damage, but reduced fire rate and rotation speed.
  • Multiple Launch RocketsIncreased ammunition capacity, but slightly reduced critical chance.
  • AutocannonDamage and ammunition capacity increased.
  • HowitzerReduced fire delay, significantly increased effective radius
  • Rocket Launcher & Plasma CannonEffective radius increased.
  • Pulse Charge: Enemies are now stunned for a longer duration when hit.

  • Tactical Ballistic MissileTime to impact reduced.
  • Orbital StrikeEffective radius slightly increased.
  • Particle Diffuser and Magnetic Field GeneratorCooldown reduced, and active duration slightly increased.

Weapon Trait Adjustments

  • Weapon trait variations have been refined to make each weapon’s characteristics more distinct.

  • Assault Rifle (High Explosive Rounds)Effective radius increased.
  • Titanium ShieldIncreased Heavy Shield integrity, but reduced Light and Standard Shield integrity.
  • Railgun (EMP Round)Increased fire rate and stun duration.
  • Minigun & Gatling Gun (Armor Piercing Rounds): Can penetrate over two enemies or armors.

  • Howitzer (Area Shock Shell)Reduced fire rate, significantly increased damage and effect radius.
  • Howitzer (Overclock Chamber)Reduced damage, significantly increased fire rate and accuracy.
  • Shotgun (Full Choke)Significantly increased accuracy and effective range.

Thank you for being part of this journey.

We’re excited to share more with you soon!

Source

Steam News / 18 December 2025

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