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Steam News24 March 20263mo ago

Patch Notes

In this update, we focused on adjusting elements that were performing excessively well.

Full notes

Full Gigantes Ex Machina update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions7 changes0 removals
  • Gameplay
  • Balance
  • Events
  • Fixes
changedWe will continue to monitor data closely and make improvements in the future.
changedPatch NotesPrimary Weapon Adjustments
changedPatch NotesBeam Rifle Max Level Magazine Capacity: 3 → 2
changedPatch NotesBeam Smartgun Focused Beam Magazine Capacity: 3 → 2
changedPatch NotesSecondary Weapon Adjustments
changedPatch NotesNapalm Launcher Damage: 10/s → 12/s Max Level Damage: 30/s → 20/s
Beam Rifle Max Level Magazine Capacity:32Beam Rifle Max Level Magazine Capacity: decreased, nerfBeam Smartgun Focused Beam Magazine Capacity:32Beam Smartgun Focused Beam Magazine Capacity: decreased, nerfNapalm Launcher Damage:10/s12/sNapalm Launcher Damage: increased, buffNapalm Launcher Damage: 10/s → 12/s Max Level Damage:30/s20/sNapalm Launcher Damage: 10/s → 12/s Max Level Damage: decreased, nerf

In this update, we focused on adjusting elements that were performing excessively well.

These changes aim to prevent certain equipment from becoming overwhelmingly dominant and to ensure a wider variety of choices remain viable.

We will continue to monitor data closely and make improvements in the future.

Patch Notes

Primary Weapon Adjustments

  • Beam Rifle

    • Max Level Magazine Capacity: 3 → 2

  • Beam Smartgun

    • Focused Beam

      • Magazine Capacity: 3 → 2

Secondary Weapon Adjustments

  • Auto Turret

    • Durability: 120 → 60

  • Napalm Launcher

    • Damage: 10/s → 12/s

    • Max Level Damage: 30/s → 20/s

Ability Adjustments

  • Tactical Ballistic Missile

    • Damage: 1000 → 800

    • Reload Time: 45s → 60s

Bug Fixes

  • Fixed an issue where mission rewards were not displayed correctly even after being obtained.

  • Fixed an issue where the Magnetic Field Generator would not automatically activate against Eclipse units.

  • Fixed an issue where the game could freeze if the player leveled up at the exact moment a mission was completed.

Source

Steam News / 24 March 2026

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