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Steam News14 November 20257mo ago

Major Game Update

Major Game Update #2 This release marks key updates for further game development: Fully playable game for PC Desktop / Steam Deck (not yet verified) and PC VR Headset utilizing OpenXR Separate menus / interactions for D

Full notes

Full Ghosts and Dragons update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes8 additions1 change0 removals
  • Compatibility
  • Gameplay
  • UI and audio
  • Balance
  • Maps
addedThis release marks key updates for further game development:Added full controller support and switching in-game via a custom solution
addedThis release marks key updates for further game development:4 controllable Dragons and base levels added, including tutorial
addedThis release marks key updates for further game development:Added new enemy types, sounds, and interactions for ghost character and dragons
addedThis release marks key updates for further game development:Added a Level Up system, that will be crucial to unlock new Abilities / Level Paths
addedThis release marks key updates for further game development:Added a battle tested Dialogue System
addedUpcoming Development Goals:Add levels for each Dragon separately, with backtracking depending on unlocked Dragons and their abilities

Major Game Update #2

This release marks key updates for further game development:

  • Fully playable game for PC Desktop / Steam Deck (not yet verified) and PC VR Headset utilizing OpenXR

  • Separate menus / interactions for Desktop and VR modes

  • Added full controller support and switching in-game via a custom solution

  • 4 controllable Dragons and base levels added, including tutorial

  • Game’s core loop is now set → collect crystals to unlock portals

  • Added new enemy types, sounds, and interactions for ghost character and dragons

  • Added a Level Up system, that will be crucial to unlock new Abilities / Level Paths

  • Added a battle tested Dialogue System

Upcoming Development Goals:

  • Add levels for each Dragon separately, with backtracking depending on unlocked Dragons and their abilities

  • test Damage balance

  • introduce unlockables

  • more level structire and story elements

  • Add dynamic levels based on a Dragon’s active count and their abilities

  • Add 3 biomes to the game with corresponding traversal puzzles, traps, and enemies

Thank you!

Simon

Source

Steam News / 14 November 2025

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