Full notes
Full Ghosts and Dragons update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
What has changed:
> added a lot of QoL improvements > first 2 dragon introductory level are now playable > added dynamic UI (will be toggleable in the future)
What will be changed: > beside tutroail levels, introductory levels, there will be 1 randomized level per Dragon with diofferent biomes / traps and level enemies > Tutorial level will be more streamlined to ease in new players > Dynamic music/ambience system > fully working VR version 1:1 with current PC version
Release progress: > due to no testers on game visibility, the development takes longer > all bugs that mauy happen in this phase will be ironed pout for final release
Thank you!
Source
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