Full notes
Full Ghosts and Dragons update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
Ghosts and Dragons changes
FIXES:
menu logic works now with gamepad, when exiting the game - Dragon Navmesh AI fixed on most ocassion when switching between AI and Player - main menu Play logic now correctly shows menmus and allows to choose an option
UPCOMING FIXES:
VR menu logic and controls - grenade weapopn stabilization will be added - gamepad control info helpers for new player during tutorial and as an option - new levels - new enemies - main portal key logic - traps - more random level segments
Source
Changelog.gg summarizes and formats this update. How we read updates.
