Full notes
Full Ghosts and Dragons update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! :D
What changed
- Gameplay
- UI and audio
Todays small update includes following:
FIXES: - dragon AI is now enabled, when dragon is not current controllable character, when disactivated in mid-jump - if you switch between keyboard and game in-game, all changes should be reflected correctly in menu and sensitivity for gamepad and mouse
WHAT'S ADDED & NEW: - added jump sound effects for all dragons - added Dralth jump animations, charge sound when colliding with a wall
WHAT WILL BE ADDED SOON:
- levels with multiple dragons
- puzzle elements and enemies
- free demo coming later this month
Thank you! Have a great day!:D
Source
Changelog.gg summarizes and formats this update. How we read updates.
