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Steam News26 February 20242y ago

More Small Bug Fixes and Changes

Fixed: Fixed a bug where you would need to restart your game to enable/disable Headbob Fixed a bug where settings would enable/disable other settings randomly (changing FOV would reset sensitivity) Fixed a bug where non

Full notes

Full Get Out update

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What changed

7 fixes0 additions3 changes1 removal
  • Fixes
  • UI and audio
  • Performance
  • Gameplay
fixedFixed:Fixed a bug where you would need to restart your game to enable/disable Headbob
fixedFixed:Fixed a bug where settings would enable/disable other settings randomly (changing FOV would reset sensitivity)
fixedFixed:Fixed a bug where none of the audio settings were linked correctly, meaning you couldn't adjust them individually
fixedFixed:Fixed a bug where players would continue to glide when attacked by the entities
fixedFixed:Fixed a bug where crouching after being pushed over would break the camera
fixedFixed:Fixed a bug where the trees outside Mercy Hill were waving up and down constantly

Fixed:

  • Fixed a bug where you would need to restart your game to enable/disable Headbob

  • Fixed a bug where settings would enable/disable other settings randomly (changing FOV would reset sensitivity)

  • Fixed a bug where none of the audio settings were linked correctly, meaning you couldn't adjust them individually

  • Fixed a bug where players would continue to glide when attacked by the entities

  • Fixed a bug where crouching after being pushed over would break the camera

  • Fixed a bug where the trees outside Mercy Hill were waving up and down constantly

  • Fixed random light in the church in Northwood

Changed:

  • Significantly improved FPS in Mercy Hill

  • Doubled the FPS in Northwood

  • Made the camera movement for getting pushed over smoother, it no longer snaps to the floor and snaps up

  • Populated the buildings inside Northwood

Source

Steam News / 26 February 2024

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