HomeGamesUpdatesPricingMethodology
Steam News13 March 20242y ago

New Map: Ridgeview High

Hey Everyone, As we said in the last post, we're going to be adding 2 new maps over the next few weeks as we gear up for launch.

Full notes

Full Get Out update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Everyone,

What changed

6 fixes1 addition1 change0 removals
  • Maps
  • Gameplay
  • Fixes
  • UI and audio
addedAs we said in the last post, we're going to be adding 2 new maps over the next few weeks as we gear up for launch. This one is Ridgeview High, this is going to be a medium-difficulty map, the first one currently in Get Out, and will serve as the perfect follow-up to the factory map.
changedChangesReduced the volume of the noises made by the entities
fixedFixesFixed a bug where you could hear the noises made by entities through walls at full volume
fixedFixesFixed a bug where the entities would only run to the sound of the bottle smashing after they'd roamed
fixedFixesFixed a bug where the bottle sometimes wouldn't smash or would go through walls, confusing the entities
fixedFixesFixed a bug where the bottle would sometimes still be on the floor as a whole bottle after "smashing"

As we said in the last post, we're going to be adding 2 new maps over the next few weeks as we gear up for launch. This one is Ridgeview High, this is going to be a medium-difficulty map, the first one currently in Get Out, and will serve as the perfect follow-up to the factory map.

We also implemented some bug fixes/changes based on feedback.

Changes

Reduced the volume of the noises made by the entities

Fixes

  • Fixed a bug where you could hear the noises made by entities through walls at full volume

  • Fixed a bug where the entities would only run to the sound of the bottle smashing after they'd roamed

  • Fixed a bug where the bottle sometimes wouldn't smash or would go through walls, confusing the entities

  • Fixed a bug where the bottle would sometimes still be on the floor as a whole bottle after "smashing"

Thank you again to everyone that helped find bugs and suggest features.

Don't forget to wishlist and join the discord!

Source

Steam News / 13 March 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.