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Steam News22 April 20262mo ago

Update 0.6.1

⚖ BALANCE "Plane" Platform: Health Max +30% → +20%. "Bipod" Mod: Range & Accuracy +50% → +60%. halted Platform Speed now returns to normal speed twice as fast. now stops spinning brackets from spinning while active.

In this update5

Full notes

Full Genome Guardian 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes2 additions5 changes1 removal
  • Balance
  • Gameplay
  • Fixes
  • UI and audio
changed⚖ BALANCE"Plane" Platform: Health Max +30% → +20%.
changed⚖ BALANCE"Bipod" Mod: Range & Accuracy +50% → +60%. halted Platform Speed now returns to normal speed twice as fast. now stops spinning brackets from spinning while active. now stops Cerberus turrets from rotating. now stops "Saucer" Platform movement. now affects auto aim rotation speed.
changed⚖ BALANCE"Channel" Gadget: Speed while active -30% → -100%.
changed⚖ BALANCEEndless Mutations: Supremacy: Exalted Microbe Health & Weight +200% → +300%. Rampage: Enraged Microbe Damage +4 → +8. Momentum: Microbe Speed growth rate doubled.
changed⚖ BALANCEIt's now less likely for Microbes that are already wicked fast to spawn "Enraged" (but the # of Enraged Microbes that appear won't change).
added🔄 CHANGESSETUP Menu: added a one-time popup (that only new players will see) when starting a SHMUP Mode dive for the first time with a moving Platform (because I keep seeing players not understanding that they move vertically towards their crosshair only because they're using a Platform with Speed).
"Plane" Platform: Health Max +30%+20%"Plane" Platform: Health Max + decreased, nerf"Bipod" Mod: Range & Accuracy +50%+60%"Bipod" Mod: Range & Accuracy + increased, buff"Channel" Gadget: Speed while active -30%-100%"Channel" Gadget: Speed while active - decreased, nerfExalted Microbe Health & Weight +200%+300%Exalted Microbe Health & Weight + increased, buff

Genome Guardian 2 changes

changed"Plane" Platform: Health Max +30% → +20%.
changed"Bipod" Mod: Range & Accuracy +50% → +60%. halted Platform Speed now returns to normal speed twice as fast. now stops spinning brackets from spinning while active. now stops Cerberus turrets from rotating. now stops "Saucer" Platform movement. now affects auto aim rotation speed.
changed"Channel" Gadget: Speed while active -30% → -100%.
changedEndless Mutations: Supremacy: Exalted Microbe Health & Weight +200% → +300%. Rampage: Enraged Microbe Damage +4 → +8. Momentum: Microbe Speed growth rate doubled.
changedIt's now less likely for Microbes that are already wicked fast to spawn "Enraged" (but the # of Enraged Microbes that appear won't change).

BALANCE

  • "Plane" Platform: Health Max +30% → +20%.

  • "Bipod" Mod:

    • Range & Accuracy +50% → +60%.

    • halted Platform Speed now returns to normal speed twice as fast.

    • now stops spinning brackets from spinning while active.

    • now stops Cerberus turrets from rotating.

    • now stops "Saucer" Platform movement.

    • now affects auto aim rotation speed.

  • "Channel" Gadget: Speed while active -30% → -100%.

  • Endless Mutations:

    • Supremacy: Exalted Microbe Health & Weight +200% → +300%.

    • Rampage: Enraged Microbe Damage +4 → +8.

    • Momentum: Microbe Speed growth rate doubled.

  • It's now less likely for Microbes that are already wicked fast to spawn "Enraged" (but the # of Enraged Microbes that appear won't change).

🔄 CHANGES

  • DATABASE / Arsenal: explosives now detonate when hitting the top of the screen.

  • SETUP Menuadded a one-time popup (that only new players will see) when starting a SHMUP Mode dive for the first time with a moving Platform (because I keep seeing players not understanding that they move vertically towards their crosshair only because they're using a Platform with Speed).

🔨 FIXES

  • "Sanguine" Guardian: various Mods that would check if you're actively firing now won't think you are if you're holding fire before the Blood Moon rises.

  • Gadget:

    • Channel: the Speed reduction while "channeling" wasn't being applied.

    • Stomp: sometimes, stomping microbes would still cause them to damage you.

  • Weapons:

    • AATT "Critter Hatcher": Zap now works as expected.

    • ACGG "Thunderbounce Emitter": trail width now matches projectile width.

    • CGGG "BFG-9000":"INFERNO!" Powerpolyp now grants Burn.

    • Trailguns: last update broke their "constantly produce explosions while stuck with Sticky" behaviour.

  • Mods:

    • Onion: consuming a Life no longer causes nanobot to shrink.

    • Acceleratordescription tweaked so that, if the "Heat Buildup" stat isn't used, then it's still clear that Firerate and Velocity get increased.
  • Gamepad / Steam Deck:

    • fixed not being unable to navigate to research buttons outside of the BUFFS page.

  • BROOD Mode: the microbe DNA spawn curve was totally messed up, but now it's much smoother.

  • RESEARCH Menu / BUFFS: Core Rate & Core Delay icons were swapped.

  • Unlock conditions and RECORDS stats now properly account for Chip modifiers (won't apply retroactively).

  • some untranslated text.

  • some typos in Files.

  • some beginner tutorial bugs.

🎨 FAN ART

  • Pixel Guardian 2 by Fatality

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Source

Steam News / 22 April 2026

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