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- Gemion Function
April 11, 2026
Input Reader [Issue only in Training mode and Combo Trial] Fix specials moves not coming out sometimes. It occurred only when reset positions has not occurred in a while and a special move was done at a specific time. F…
Announcement - Gemion Function
April 10, 2026
Gem Select New UI for a grid of Gems Upon re-visiting Gem Select in the same session, remember the previous selections of Gems Animations New air hitstun animations for all chars (except BARRY-350 as he already had one)…
Announcement - Gemion Function
April 7, 2026
Trials Flip input display horizontally when character faces to the left Bug Fix While enemies are in long hitstop (e.g., Stardust Function), fix dashes going through the opponents SFX Names for Blood Gem and Stardust Ge…
Announcement - Gemion Function
April 6, 2026
Stardust Gem Changes Stardust Cosmos = no longer doubles hitstop for enemies (only hitstun doubles now) Stardust air Singular = can now crossup vs an airborne enemy Sin AZ Commando Corridor (214X) = only has unscaled hi…
Announcement - Gemion Function
April 3, 2026
[New Gem] Stardust Gem Function (Shooting Star, 5G/6G/4G) = arc projectile Singular #1 (Nothing Personal; 236G) = teleport forward Singular #2 (Yare Yare; 214G) = teleport backward Cosmos (Stardust: The World) = opponen…
Announcement - Gemion Function
April 1, 2026
Blood Gem Function (5G) Startup decreased to 12 (from 16) Total frames decreased to 40 (from 46). With above startup changed, it is now +8 oH (from +6 oH) Blockstun increased to 25 (from 22; now -3 oB). Decreased vertic…
Announcement - Gemion Function
March 29, 2026
[New Gem] Blood Gem Function (Sanguine Reality) = tracking ball with "high" durability (breaks most non-super projectiles). Costs health to use it. OTG also. Singular #1 (Rapid Coagulation; 236G) = small heal with very…
Announcement - Gemion Function
March 25, 2026
System Red Parry now gains 2.5 bars of Super meter (increased from 1.5 bars; note: a regular blue Parry gains 0.25 bars) VFX Parry has blue sparks VFX VFX Red Parry has bigger+slower red sparks VFX VFX Reduce particle e…
Announcement - Gemion Function
March 20, 2026
VFX VFX for Supers for: Arisette, Leznever, Spiros SFX SFX for Supers for: Arisette, Leznever, Spiros, Sin AZ, Rikki Havoc Gem Change invincibility to start on frame 5 (from frame 1). The first 4 frames have a slightly…
Announcement - Gemion Function
March 17, 2026
System Pushblock to not push away enemies who are in a Super animation Burst cannot be done if any enemy is in a Super animation VFX Characters now have an "attack trail" VFX on most attacks and some movements Character…
Announcement - Gemion Function
March 13, 2026
Formatted patch notes: https://x.com/NagooyenGames/status/2032569425891832281 Super BARRY-350 = Hyper Baikonur Drones. Change input to 4624+Atks Arisette = KKZ (222+Atks). High damage, invincible OTG but slow and punish…
Patch notes - Gemion Function
March 5, 2026
Formatted patch notes: https://x.com/NagooyenGames/status/2029633194291777560 BARRY-350 = Hyper Baikonur Drones (624L+M+H). Projectile graphics not finished Set invincibility for the single frame of the super flash anim…
Patch notes10 changesGameplayBalance

