Full notes
Full Gemion Function update
Read the full published notes in a cleaner layout. The original post stays linked below.
| Gem Select | New UI for a grid of Gems |
| Upon re-visiting Gem Select in the same session, remember the previous selections of Gems | |
| Animations | New air hitstun animations for all chars (except BARRY-350 as he already had one) |
| All characters = Airborne attack animations to be more natural (point toes down at least) | |
| Bonso = air idle animation is changed to crouching anim | |
| Leznever = L+H+EX versions of Souffle to have arms at a deeper angle | |
| Input Reader | Summary of changes to the input reader are: #1 = Less accidental special moves (especially after Blood/Stardust Gem Singulars) #2 = Super moves are easier to do (e.g., if double quarter-circle, you can do: one QCF, wait/walk/etc, one QCF) |
| Decrease leniency for doing special moves [This is so special moves do not execute as easily when doing the motion, then continue walking, then press an attack] | |
| For motion inputs for when the character is in pre-jump or early in rising jumping frames, the leniency is still extended (to the same as before this patch) | |
| For Super moves, adjust the leniency if the input had two separate motions (e.g. if it is a double quarter-circle forward, there is an extra buffer before the second quarter-circle) | |
| After executing a Special move, change it so that motion cannot be re-used for another Special (but OK for for Super move inputs) [This is notably for after a Blood/Stardust Gem Singular, where pressing an attack button after continued to use that quarter-circle input] | |
| Character Select | Move grid at start so it is completely out of the view at first |
| SFX | Increase volume of "hover" (navigating menu buttons, character colors in Character Select, etc.) |
| Increase volume of "click" (clicking menu buttons, confirming character colors in Character Select, etc.) | |
| Super Flash | Show shaking Stardust Gem during its Cosmos activation |
| Rename Stardust's Gem Cosmo to "The World" (from "Stardust: The World") | |
| Command List | Rename "Gem Cosmos" back to "Gem Cosmo" |
| For Gem Cosmo row, add note for Cosmo Super | |
| Combo Trials | 3 new failure messages (435 total) |
Source
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