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Steam News18 March 20263mo ago

March 17, 2026

System Pushblock to not push away enemies who are in a Super animation Burst cannot be done if any enemy is in a Super animation VFX Characters now have an "attack trail" VFX on most attacks and some movements Character

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Full Gemion Function update

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SystemPushblock to not push away enemies who are in a Super animation
Burst cannot be done if any enemy is in a Super animation
VFXCharacters now have an "attack trail" VFX on most attacks and some movements
Characters now have a "blue ribbon" VFX for Supers
"Noise" VFX for Cosmo overlay. Goes in differect horizontal direction based on team who activated it.
Dontay2L = increased range
5L + 5M = head invincibility after a few frames
jH = same startup, but now hitbox is a lot smaller vertically and accelerates downwards with the sword
AnimationsSome animations altered (e.g., Dontay 2L, 5H, j2H)
Bug FixFix bug where projectiles were disappearing instantly after making collision. Reverted back to 10f to be visible (was changed to only 1f in December 2025)
In 2v2, there is a bug where walking towards an enemy BARRY-350 will cause the screen to shake. Cannot fully fix the bug now, but mitigating the screen shake a bit by decreasing BARRY-350's collision width
MenusAdd new game title logo in startup menu
Command ListRename "Gem Cosmo" to "Gem Cosmos"
Store PageNew logo
New store image assets

Source

Steam News / 18 March 2026

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