Full notes
Full Gatedelvers update
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What changed
- UI and audio
- Balance
- Fixes
Gatedelvers changes
Added new sound effects for several Tower enemies, provided by Teddit.
Increased Scout's health by 1.
Boulder Crab now drops consistently better items. - Naked Boulder Crab now drops a bunch of loot even if not attacked. (CheckoutStreetEpistemology)
Fixed the Seal Machine not unlocking for new players after beating a run. (CheckoutStreetEpistemology) - Added confirmation dialogues for pause menu options that end you run. (CheckoutStreetEpistemology) - Clarified Perfected enchantment and Power Bracers descriptions. (CheckoutStreetEpistemology) - Re-added the Seal Statue to pit floor 1 to hopefully help with some weird bugs. - Fixed junk items appearing to stay in client inventory after being destroyed. (zaprice & Aewynne) - Fixed enchantments not rerolling when infused with another enchanted item. (Aewynne) - Form of the Mole no longer works while in Pocket. (Amdir) - Fixed Earth & Astral Elementals getting bigger whenever they're thrown or piledrivered. (CheckoutStreetEpistemology & Aewynne) - Scout unlock popup will now use the correct image. (Icarus) - Puppets finally have a working ragdoll. - Re-organized some things in the Last Solace. - Added text size variation to Carson's dialogue. - Fixed curse purification removal, made the timer show 0 between removal ticks, added vfx.
Dev note: Sorry about lack of bugfixes, I got really excited about a cardgame prototype and have been fixated on that. - Mag
Source
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