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Steam News11 January 20251y ago

0.3.0c - Quick Post-Holiday Cleanup

Added new sound effects for several Tower enemies, provided by Teddit. Increased Scout's health by 1. Boulder Crab now drops consistently better items.

Full notes

Full Gatedelvers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • UI and audio
  • Balance
  • Fixes
addedAdded new sound effects for several Tower enemies, provided by Teddit.
changedIncreased Scout's health by 1.
fixedFixed the Seal Machine not unlocking for new players after beating a run. (CheckoutStreetEpistemology) - Added confirmation dialogues for pause menu options that end you run. (CheckoutStreetEpistemology) - Clarified Perfected enchantment and Power Bracers descriptions. (CheckoutStreetEpistemology) - Re-added the Seal Statue to pit floor 1 to hopefully help with some weird bugs. - Fixed junk items appearing to stay in client inventory after being destroyed. (zaprice & Aewynne) - Fixed enchantments not rerolling when infused with another enchanted item. (Aewynne) - Form of the Mole no longer works while in Pocket. (Amdir) - Fixed Earth & Astral Elementals getting bigger whenever they're thrown or piledrivered. (CheckoutStreetEpistemology & Aewynne) - Scout unlock popup will now use the correct image. (Icarus) - Puppets finally have a working ragdoll. - Re-organized some things in the Last Solace. - Added text size variation to Carson's dialogue. - Fixed curse purification removal, made the timer show 0 between removal ticks, added vfx.

Gatedelvers changes

addedAdded new sound effects for several Tower enemies, provided by Teddit.
changedIncreased Scout's health by 1.
fixedFixed the Seal Machine not unlocking for new players after beating a run. (CheckoutStreetEpistemology) - Added confirmation dialogues for pause menu options that end you run. (CheckoutStreetEpistemology) - Clarified Perfected enchantment and Power Bracers descriptions. (CheckoutStreetEpistemology) - Re-added the Seal Statue to pit floor 1 to hopefully help with some weird bugs. - Fixed junk items appearing to stay in client inventory after being destroyed. (zaprice & Aewynne) - Fixed enchantments not rerolling when infused with another enchanted item. (Aewynne) - Form of the Mole no longer works while in Pocket. (Amdir) - Fixed Earth & Astral Elementals getting bigger whenever they're thrown or piledrivered. (CheckoutStreetEpistemology & Aewynne) - Scout unlock popup will now use the correct image. (Icarus) - Puppets finally have a working ragdoll. - Re-organized some things in the Last Solace. - Added text size variation to Carson's dialogue. - Fixed curse purification removal, made the timer show 0 between removal ticks, added vfx.
  • Added new sound effects for several Tower enemies, provided by Teddit.

  • Increased Scout's health by 1.

  • Boulder Crab now drops consistently better items. - Naked Boulder Crab now drops a bunch of loot even if not attacked. (CheckoutStreetEpistemology)

  • Fixed the Seal Machine not unlocking for new players after beating a run. (CheckoutStreetEpistemology) - Added confirmation dialogues for pause menu options that end you run. (CheckoutStreetEpistemology) - Clarified Perfected enchantment and Power Bracers descriptions. (CheckoutStreetEpistemology) - Re-added the Seal Statue to pit floor 1 to hopefully help with some weird bugs. - Fixed junk items appearing to stay in client inventory after being destroyed. (zaprice & Aewynne) - Fixed enchantments not rerolling when infused with another enchanted item. (Aewynne) - Form of the Mole no longer works while in Pocket. (Amdir) - Fixed Earth & Astral Elementals getting bigger whenever they're thrown or piledrivered. (CheckoutStreetEpistemology & Aewynne) - Scout unlock popup will now use the correct image. (Icarus) - Puppets finally have a working ragdoll. - Re-organized some things in the Last Solace. - Added text size variation to Carson's dialogue. - Fixed curse purification removal, made the timer show 0 between removal ticks, added vfx.

Dev note: Sorry about lack of bugfixes, I got really excited about a cardgame prototype and have been fixated on that. - Mag

Source

Steam News / 11 January 2025

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