Full notes
Full Gatedelvers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
Gatedelvers changes
Going to visit family for christmas, if something breaks it's gonna take a bit. There's some known issues with keybinding, but you can usually wiggle em to work. Don't have time to fix yet, sorry :( -Mag
Bomb Candles no change color to indicate approaching detonation.
Improved Brittledeep, Brittlekeep and Archives title animations.
Pushed Archives walls further out and adjusted rune ribbons to match.
Made map markers scale up for Hub and Tower.
Increased Fog seal initial timers by 30 seconds. (Wunarg)
Junk cleanup, junk items should no longer get pure/enchanted/infused. - Junk items now have more accurate descriptions. (CheckoutStreetEpistemology)
Replaced "0" on first cast free spells with "Free cast!". (CheckoutStreetEpistemology) - Added piledriver tooltip to Power Bracers. (CheckoutStreetEpistemology)
Made Admiral's sword drop on death so it wont hang in the air for all eternity. - Fixed player still arriving to the Heartspring dead after a victorious run. - Fixed a typo in the codex. (CheckoutStreetEpistemology)
Removed mysterious invisible rectangle from bottom of Shaper's Archives that items would sometimes get stuck on??
Source
Changelog.gg summarizes and formats this update. How we read updates.
