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Steam News22 November 20232y ago

Patch Notes - 0.6.0.0

Reworked weapons and companions. There are now only 12 different base weapons (6 melee, 6 ranged) and 6 different base companions.

Full notes

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What changed

0 fixes0 additions4 changes0 removals
  • Balance
  • UI and audio
  • Gameplay
changedReworked weapons and companions. There are now only 12 different base weapons (6 melee, 6 ranged) and 6 different base companions. You need now to choose between 2 upgrade options each level up which also changes the appearance. Each object has different upgrade variants, some of them unique. Example: the sniper weapon (picture above) can only become an elemental ranged weapon that deals light damage.
changedReworked UI. Made it more fun looking and easier to understand.
changedReworked light and void mechanics. Damage is now instant and weapons focus enemies with highest / lowest hp.
changedCards don't drop anymore and spawn every 10 sec instead. You also start with a full set of cards based on the selection in the main menu.
  • Reworked weapons and companions. There are now only 12 different base weapons (6 melee, 6 ranged) and 6 different base companions. You need now to choose between 2 upgrade options each level up which also changes the appearance. Each object has different upgrade variants, some of them unique. Example: the sniper weapon (picture above) can only become an elemental ranged weapon that deals light damage.

  • Reworked UI. Made it more fun looking and easier to understand.

  • Reworked light and void mechanics. Damage is now instant and weapons focus enemies with highest / lowest hp.

  • Cards don't drop anymore and spawn every 10 sec instead. You also start with a full set of cards based on the selection in the main menu.

Source

Steam News / 22 November 2023

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