Full notes
Full Gate One update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix3 additions1 change0 removals
- Gameplay
- Fixes
addedReworked / removed cards mechanics. Instead of cards, you can now build different constructs which cost energy. You get energy by defeating enemies or from other constructs.
changedNerfed AOE skills, they can now target max 5 enemies.
addedBlock, parry and dodge can now occur every 0,5 sec.
addedFormation can now be adjusted freely.
fixedFixed some bugs including problems with fusing and leveling up.
Reworked / removed cards mechanics. Instead of cards, you can now build different constructs which cost energy. You get energy by defeating enemies or from other constructs.
Nerfed AOE skills, they can now target max 5 enemies.
Block, parry and dodge can now occur every 0,5 sec.
Formation can now be adjusted freely.
Fixed some bugs including problems with fusing and leveling up.
Source
Changelog.gg summarizes and formats this update. How we read updates.
