HomeGamesUpdatesPricingMethodology
Steam News27 July 20232y ago

Patch Notes - 0.3.2.0

Same items with the same rarity can now be fused together, to get an item of higher rarity. EXP is transferred when fusing items. Fusing items in older save files will not work since they are missing crucial data.

Full notes

Full Gate One update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes5 additions4 changes0 removals
  • Gameplay
  • Fixes
  • Store
  • Balance
  • Performance
addedSame items with the same rarity can now be fused together, to get an item of higher rarity. EXP is transferred when fusing items. Fusing items in older save files will not work since they are missing crucial data. It's recommended to retire with old save file class and start a new one.
fixedMods have now fixed values which increases with rarity.
addedAdded 8 new classes.
addedAdded 3 new shop upgrades.
addedAdded more mods for items.
addedMelee weapons can now have tanky mods.
  • Same items with the same rarity can now be fused together, to get an item of higher rarity. EXP is transferred when fusing items. Fusing items in older save files will not work since they are missing crucial data. It's recommended to retire with old save file class and start a new one.

  • Mods have now fixed values which increases with rarity.

  • Added 8 new classes.

  • Added 3 new shop upgrades.

  • Added more mods for items.

  • Melee weapons can now have tanky mods.

  • EXP needed for lvl up was reduced.

  • Rebalanced the game, progress should now be smoother.

  • Min reload time is now 1 sec.

  • Items with higher rarity are now shown first.

  • Performance was improved.

  • Fixed item destruction bug.

  • Fixed comparison bug.

  • Fixed other bugs.

Source

Steam News / 27 July 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.