Full notes
Full Gate One update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- UI and audio
- Gameplay
- Balance
- Performance
Shop Update
Added 27 new upgrades.
UI was reworked.
Class Update
Added 10 new classes.
Old classes reworked.
Classes now have "Class Effects" which affect all companions and the main char. Class Effects can be unlocked by successfully finishing the last world. The effect increases depending on how many times the last world was successfully finished in a row, up to 4 times.
Finishing the last world now automatically resets the progress of all worlds and increases the difficulty. Meaning the player starts with world 1 and unlocked class effects.
Amount of worlds were reduced to 20 for a slighty faster progress.
Amount of different drops in each world were increased from 7 to 9.
Added a score system for each class which shows the classes highest progress.
Companion, Weapon and Armor Update
Added an EXP bar for companions and weapons.
Added new mods for armor, weapons and companions.
Other
Fixed bugs which caused the game to crash and others.
UI has been improved, game should work smoother now.
Added more UI for explanation.
Source
Changelog.gg summarizes and formats this update. How we read updates.
