Full notes
Full Funorbit update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Funorbit changes
So I just published the "Coming Soon" page in Steam, which is a big step for me and Funorbit to start being known in the videogames world and indie community.
Nevertheless, there are still things that need to happen in order to go from "Coming Soon" into a release date. Among those are the save game feature, more base building crafting tools and infrastructure, a nice tutorial and perhaps more animals.
My goal is to release a stable version with no major bugs that can be played and enjoyed with no limitations, and over time start adding new cool features I have in mind for the game.
This is the start of a weekly update (likely to happen every Saturday afternoon) so stay tuned!
Source
Changelog.gg summarizes and formats this update. How we read updates.
