Full notes
Full Funorbit update
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What changed
- Gameplay
Funorbit changes
I've made significant improvements to in-game navigation to enhance situational awareness and control. A new radar system provides clearer, more instantaneous detection of nearby objects, while a predictive curved trajectory line now visualizes your ship's future path, dynamically influenced by both gravitational pulls and player-applied thrust. These adjustments make planning maneuvers more intuitive and reduce surprise encounters during high-speed navigation.
Additionally, preliminary work on lunar features is nearing completion; I've integrated the moon's mechanics without revealing upcoming surprises. This update lays the groundwork for more immersive celestial interactions and smoother flight control, ensuring players can focus on exploration and strategy with confidence.
Source
Changelog.gg summarizes and formats this update. How we read updates.
