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Steam News13 December 20241y ago

The Defense Gamemode

Putting the defense back in tower defense! New Experimental Gamemode This update adds a new gamemode available when playing the new map "Valley Defense".

Full notes

Full Fungal Fiefdom update

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What changed

3 fixes7 additions0 changes0 removals
  • Maps
  • Gameplay
  • UI and audio
addedNew Experimental GamemodeThis update adds a new gamemode available when playing the new map "Valley Defense". Instead of the usual spawning mechanics, robots now spawn in a series of increasingly difficult waves. Place your mushrooms, call in the wave, and watch your fungi fend off the incoming automatons.
addedNew Experimental GamemodeMushrooms do not generate new cards themselves. Instead, you get a full hand of mushroom cards before a wave and a full card of ability cards during the wave. Additionally, OM generation only happens once, at the end of the wave.
addedFull Update Notes:New: Defense gamemode
addedFull Update Notes:New: Agriculture Shroom
addedFull Update Notes:New: OM icon
addedFull Update Notes:New: UI feedback when mushroom failed to place

Fungal Fiefdom changes

addedThis update adds a new gamemode available when playing the new map "Valley Defense". Instead of the usual spawning mechanics, robots now spawn in a series of increasingly difficult waves. Place your mushrooms, call in the wave, and watch your fungi fend off the incoming automatons.
addedMushrooms do not generate new cards themselves. Instead, you get a full hand of mushroom cards before a wave and a full card of ability cards during the wave. Additionally, OM generation only happens once, at the end of the wave.
addedNew: Defense gamemode
addedNew: Agriculture Shroom
addedNew: OM icon

Putting the defense back in tower defense!

New Experimental Gamemode

This update adds a new gamemode available when playing the new map "Valley Defense". Instead of the usual spawning mechanics, robots now spawn in a series of increasingly difficult waves. Place your mushrooms, call in the wave, and watch your fungi fend off the incoming automatons.

Instead of the usual mycelium spreading mechanic, you start with a small starting area that automatically expands as you complete waves.

Mushrooms do not generate new cards themselves. Instead, you get a full hand of mushroom cards before a wave and a full card of ability cards during the wave. Additionally, OM generation only happens once, at the end of the wave.

Full Update Notes:

  • New: Defense gamemode

  • New: Agriculture Shroom

  • New: OM icon

  • New: UI feedback when mushroom failed to place

  • New: Esc now deselects the card in the hand

  • Fix: Failsafe implemented to prevent an issue where robots would stop spawning after a wave

  • Fix: Bots sometimes dying in the climbing animation

  • Fix: Loss is now triggered if out of mushroom cards and no mushrooms are placed

Source

Steam News / 13 December 2024

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