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Steam News19 April 20242y ago

Alpha 4.0.3.1

What is up Depthians! A couple of changes and fixes for the current Alpha branch.

In this update8

Full notes

Full From the Depths update

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What changed

4 fixes2 additions1 change0 removals
  • Gameplay
  • Balance
  • Fixes
addedAIAdded target prioritisation options for plasma and flamer firepower
changedFireProjectiles with 20->40 fire intensity get 20->0% extra fuel and oxidizer. Fire damage modifier back to (INTENSITY - RESISTANCE * 0.15) / (RESISTANCE * 0.85)
addedAPSAdded incendiary parameters in the shell customizer for incendiary head
fixedCRAMFixed incendiary pellets not contributing to shell health and kinetic damage
fixedFireFixed (mainly small) fires possible not spreading to the parent construct if they kill the subconstruct's root block
fixedFireFixed a problem causing fires to spread back from subconstructs to possibly far away parts(around 0,0,0) of the parent
Projectiles with2040Projectiles with increased, buffProjectiles with 20->40 fire intensity get200%Projectiles with 20->40 fire intensity get decreased, nerf

From the Depths changes

addedAdded target prioritisation options for plasma and flamer firepower
changedProjectiles with 20->40 fire intensity get 20->0% extra fuel and oxidizer. Fire damage modifier back to (INTENSITY - RESISTANCE * 0.15) / (RESISTANCE * 0.85)
addedAdded incendiary parameters in the shell customizer for incendiary head
fixedFixed incendiary pellets not contributing to shell health and kinetic damage
fixedFixed (mainly small) fires possible not spreading to the parent construct if they kill the subconstruct's root block

What is up Depthians!

A couple of changes and fixes for the current Alpha branch.

Changelog

Changes

AI

  • Added target prioritisation options for plasma and flamer firepower

Fire

  • Oxidizer-efficiency at 40 intensity compared to 20 down from 66% to 50%

  • Projectiles with 20->40 fire intensity get 20->0% extra fuel and oxidizer. Fire damage modifier back to (INTENSITY - RESISTANCE * 0.15) / (RESISTANCE * 0.85)

Fixes

APS

  • Added incendiary parameters in the shell customizer for incendiary head

CRAM

  • Fixed incendiary pellets not contributing to shell health and kinetic damage

Fire

  • Fixed (mainly small) fires possible not spreading to the parent construct if they kill the subconstruct's root block

  • Fixed a problem causing fires to spread back from subconstructs to possibly far away parts(around 0,0,0) of the parent

Flamer

  • Fixed flamer main blocks causing problems when the vehicle is destroyed

  • Tank connection markers correctly show which direction they can send and receive connections from

Source

Steam News / 19 April 2024

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