In this update13
Full notes
Full From the Depths update
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Repeated intro
Hey everyone! Thanks for another great year of FTD, the necromancy spells still hold and FTD is still going. We are working on a new game (and have been for over a year now) which is completely not builder game or FTD related and is more of a tactical game like x-com but 1st and 3rd person. We'll let you know more about that later in the year, stay tuned and keep in touch! Still more FTD plans in the works too! Moving on...
What changed
- Gameplay
- UI and audio
- Server
- Balance
- Fixes
- Performance
From the Depths changes
Well this is a year late because of issues outside of our hands but Japanese is now supported in the game, I know we already have a rather large Japanese fan base and its great to FINALLY give them a localisation option. 皆さん、こんにちは! (I'm trying ok!)I did want to get you a sails update for Christmas but it is still in testing and still needs to be localised and I'd rather it was done right than rushed so it is coming, SOON! TM. Here's a picture from early testing.Steam post imageThe elves have been hard at work making an update to the Christmas Campaign. You can find it under the Content menu and by loading that "planet."
I actually promised to highlight some rather cool machinima earlier in the year and forgot. The great Misallocation series by the United Builders server and maybe some friends. They have pushed the FTD limits and then some and I am in awe of how they managed to take some of the scenes they did, well worth a watch! The pilot: View store page The episode1 trailer: View store page
A big shout out to all of the other content creators that still make FTD content. Lath, Borderwise, Gmodism, Rorsten, ApertureGaming, 3dwrecker, LightoftheWorld3, Kringe224, Mizarluke, Hawkins, JustaWrench, TheGingerSpartan15, HamaTV, the many tournament organisers, and probably many more that I am just not aware of! There is a channel on the discord for sharing video or twitch content, if you need the role let a mod know and share away! Thanks again everyone, have a great holiday period! Sean
From the Depths - Additional Updates
✨ Additions
UI:
Added Q menu nodes for refilling or reloading all weapons and a reload all option.
Changed hierarchy to split up resources from ammo and energy type weapons.
Localisation:
Added Japanese localisation support.
Christmas!:
Christmas campaign has been updated with many designs.
🔧 Fixes
Breadboard:
Fixed Base and Current thrust pins in Missile SelfInfo - Current thrust can no longer be reset early to 0, and Base thrust now shows base value instead of health modified thrust.
Fixed breadboards sometimes not loading when multiple components tried to write to a dictionary.
Fixed copying, pasting, and duplicating accumulator components with altered values.
CJE (Custom Jet Engine):
Fixed game crash when replacing jet generators.
From the Depths - Additional Vehicle Updates
Neter
DWG (Deep Water Guard)
Seabird Cannon Fortress
Should no longer be built by HQs (static spawns on the map are retained)
Wanda
Fixed pitching capability, can now properly aim at naval units
WF (White Flayers)
The Flayed Soul
Fixed displayed design attributes such as its cost
GT (Gray Talons)
Pelekan
Adventure difficulty increased to 30-50 (was set a bit too low before)
SS (Steel Striders)
Asphodel
Balance/propulsion dynamics reworked, allowing it to be stable even with AI turned off
Dryad
Overhauled, retains its original identity
No difficulty changes
Iron Maiden
Difficulty reduced to easy
SD (Scarlet Dawn)
Cassiopiea (renamed to Cassiopeia)
Internal overhaul
No difficulty changes
Singularity
Internal overhaul
No difficulty changes
AotE (Ashes of the Empire)
TG (Twin Guard)
Phalanx
Retired, replaced by Qualm Swarm
Qualm Swarm ⭐ NEW
New tank; a trio of warping beetles armed with CRAM and flamethrowers
Note: Beetles may flip after warping
Adventure difficulty 20-40
Source
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