In this update13
Full notes
Full From the Depths update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Balance
From the Depths changes
From the Depths - Additional Fixes
🔧 Fixes
Missiles:
Improved missile guidance handling of roll so that turning thrusters don't keep firing when pointed at a target
Breadboard:
Fixed connection colours not being saved in breadboard prefabs.
Fixed naming an anchor component "start" or "Start" causing the breadboard to automatically move to that location.
Additional NaN (Not a Number) protections for missile breadboards.
Fixed set target position and set target offset disabling guidance modules when active.
UI:
Fixed file selection menus breaking when a folder is deleted.
🔄 Changes
Breadboard:
Changed multiply component clamping to allow smaller numbers.
Additional Vehicle Updates
Neter
DWG (Deep Water Guard)
Flying Squirrel
Overhauled propulsion/evasion
Price reduced without compromising evasion
Riverhome
Fixed clipping issue with frontal shield and smokestacks
OW (Onyx Watch)
Palisade
Overhauled; still retains its original concept but heavily improved
Hard difficulty, adventure difficulty 30-40
Palstave
Difficulty reduced to hard from godly
LH (Lightning Hoods)
Quadrupole
Added proper structuring to the material platform
Added BB notation
TG (Twin Guard)
Alarmed
Torso should now anchor to the base more reliably
Harmony Swarm
Fixed a critical issue with missing BB components
GT (Gray Talons)
Hyperion
Difficulty increased to godly as originally intended
SS (Steel Striders)
Allegiance
Fixed disconnected cooler on main gun
Falcon Squadron
An incorrect version was submitted, which has now been addressed
Iron Maiden
Fixed block missing from hull
Victoria
Fixed block missing from hull
Rapromium's Dockyard
Potential fix for leaving the resource zone
This will only apply in new campaigns
Source
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