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- From the Depths
4.3.3 Hot fixes and community Korean localisation
Just some small hot fixes. Also worthy of mention is that Korean is now localised by volunteer localisers. Well done guys and thanks! Fixes Rigging, Fixed rigging sometimes getting reconnected to the wrong blocks.
Announcement1 changeFix - From the Depths
4.3.3 - Fixes and content updates
4.3.3 Additions: Warp drives - Added tooltip explaining warp behaviour. Fixes: Map - Fixed map going bright in certain areas and zoom levels. Simple weapons - Fixed simple weapons with custom shells not loading shells f…
Store14 changesFixUI/audio - From the Depths
Stable 4.3.2
From The Depths v4.3.2 — Stable Release The headline feature of this update is the new sail system created by Luxon after many months of work. A long list of fixes across missiles, fires, steam, APS and more have also b…
Security174 changes6 numericFix - From the Depths
Japanese language support + Christmas Campaign + bug fixes
Hey everyone! Thanks for another great year of FTD, the necromancy spells still hold and FTD is still going. We are working on a new game (and have been for over a year now) which is completely not builder game or FTD r…
Patch notes22 changesFixGameplay - From the Depths
Small bunch of fixes
From the Depths - Additional Fixes 🔧 Fixes Missiles: Improved missile guidance handling of roll so that turning thrusters don't keep firing when pointed at a target Breadboard: Fixed connection colours not being saved…
Patch notes21 changesFixGameplay - From the Depths
Stable v4.3.0 Breadboard UI Update and Missile breadboards
From the Depths - Version 4.3.0 Patch Notes Release Date: December 3rd, 2025 Hey everyone, a sort of surprise update for most of you. I did a bit of a secret project and created missile breadboards! These allow for some…
Event87 changesFixWorkshop - From the Depths
Hotfix for critical performance issue in breadboard
We discovered a critical memory issue within the breadboard system which is why some of you were reporting it as feeling slow. This patch fixes the problem. Please note the other work on breadboard I've mentioned previo…
Security1 change - From the Depths
Unity Major Security Vulnerability patch
This build updates unity to 6000.0.60f1 to fix a flaw in security discovered by a white hat hacker that Unity rolled out a critical patch for.
Security1 change - From the Depths
Stable 4.2.8
Stable 4.2.8 Hello all, update with mainly multiplayer fixes. Setting this live so people can benefit from it before I undertake more extensive testing a major breadboard UI and component update as well as possibly miss…
Patch notes18 changesFixUI/audio - From the Depths
Stable 4.2.7
Bugfixes mostly. Additions Controls, It is now possible to focus enemy craft through the AI control menu. Changes Gameplay, It is no longer possible to build within 75m of an enemy craft (In combat only). Fixes Plates,…
Announcement8 changesFixUI/audio - From the Depths
4.2.6 Stable - QOL and Cosmetics (COLOURS!)
A Love Letter to Our Amazing Community 💙 AS WITH ALL UPDATES TO VANILLA, MODS MAY BREAK. PLEASE, IF YOU HAVE ANY PROBLEMS, DISABLE MODS FIRST BEFORE BOTHERING DEVELOPERS. Greetings, Builders and Commanders! We've been…
Event137 changes4 numericFix - From the Depths
Alphatest 4.2.5
Alpha build Live 4.2.5 Access the alpha builds by going into the Steam library, find the game, right click on it and go to properties. Click on the betas tab and choose alphatest alphatesst Just remember that this doesn…
Patch notes7 changesFixGameplay - From the Depths
Stable 4.2.4
Changes (These can be rebound) Key binds, Numpad 2 is no longer bound to camera-mode-cycle which is now purely TAB. Numpad 2 is reserved specficially for construct-mode-camera. Key binds, Numpad 0 is bound specifically…
Announcement14 changesFixGameplay - From the Depths
Stable 4.2.3
Hey everyone, in case you didn't notice. Stable is now on 4.2.3. Nick's been pulling extra shifts to listen to feedback and concerns and has addressed a lot of these with the changes below. Thanks to everyone who engage…
Announcement6 changesFixGameplay - From the Depths
4.2.3 (minor patch)
Little update to the cross hair elements of the UI.. no cross hair is now shown in keyboard based building and none in general views when the mouse cursor is active. Fixed a bit of misleading UI text that stated incorre…
Announcement1 changeFixUI/audio - From the Depths
4.2.2 now live
Patch 4.2.2 address some of the feedback we received about the camera update. One of the most common complaints was the remapping of vehicle controls to WASD (etc) such that camera/build controls and vehicle controls sh…
Announcement5 changesFixUI/audio






