In this update2
Full notes
Full From Glory To Goo update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Everyone,
What changed
- Gameplay
- UI and audio
- Fixes
- Maps
From Glory To Goo changes
This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions.
Other
You can now build bridges near tribes
You can now toggle Terminus Cannons on and off
Improved the performance of damage number display. They will also no longer appear for units offscreen
Some general sound touch up in the main menu
Bug Fixes
The button hover sound should no longer crackle if triggered in quick succession
Fixed The Sludge "surfing" over their sludgors through walls if hit by large amounts of AOE
Fixed strike barge drones not shooting enemies at the edge of the map
Fixed the enemy state of buildings in the map editor being overwritten if the enemy toggle is left on
Fixed follow line markers changing to off the map if selected units are ordered to stop
Fixed the unlock button/text appearing when a stratagem slot is clicked
Fixed operations not resetting fully when changing the faction of custom captains
Fixed missions sometimes spawning without a perk at the selection stage
Fixed how rarity is handled by traders in operations
If research is an operation map reward it should now unlock on the map that rewards it
Fixed land mines not always working against enemy robots
Some GUI fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
