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Steam News19 June 202615d ago

0.3h

Hey Everyone, This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions.

In this update5

Full notes

Full From Glory To Goo update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Everyone,

What changed

6 fixes2 additions4 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
  • Maps
changedCampaignThe mission selection screen will now stay open if you navigate to another window
addedCampaignAdded more tooltips to various world map windows and some other small GUI changes
changedBalanceIncreased the vision range of the Commando 0.45 -> 0.55
changedBalanceBunkers now increase the sight range of garrisoned units by 0.1
removedBalanceEnergy regen is no longer paused while your captain is being attacked
changedGeneralReduced the autosave cooldown if an autosave was blocked by a current wave
vision range of the Commando0.450.55vision range of the Commando increased, buff

From Glory To Goo changes

changedThe mission selection screen will now stay open if you navigate to another window
addedAdded more tooltips to various world map windows and some other small GUI changes
changedIncreased the vision range of the Commando 0.45 -> 0.55
changedBunkers now increase the sight range of garrisoned units by 0.1
removedEnergy regen is no longer paused while your captain is being attacked

This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions.

Campaign

  • The mission selection screen will now stay open if you navigate to another window

  • Added more tooltips to various world map windows and some other small GUI changes

Balance

  • Increased the vision range of the Commando 0.45 -> 0.55

  • Bunkers now increase the sight range of garrisoned units by 0.1

  • Energy regen is no longer paused while your captain is being attacked

General

  • Small hordes now "end" slightly sooner to reduce the need to clean up stragglers

  • Reduced the autosave cooldown if an autosave was blocked by a current wave

Bug Fixes

  • Fixed the captain's model changing to the default if the game is paused and you open the level up window

  • Fixed alien horde spawners on custom maps not losing their spawn capability on death

  • Fixed terraform getting stuck on ruin floor

  • Fixed the yoyo's visuals

  • The Autocast state of unit skills is now included in saves

  • Some minor GUI changes and fixes

0.4 - Small Sneak Peek

Alongside adding a new faction and other content, in 0.4 various GUI windows will be getting a bit of a visual overhaul to align them more closely with the campaign panel design.

0.4 is still targeted to reach the open testing branch in July, for release in August. A huge thanks to everyone who continues to provide feedback on the game across the Steam forums, Discord, reviews and elsewhere.

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Source

Steam News / 19 June 2026

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