HomeGamesUpdatesPricingMethodology
Steam News1 May 20262mo ago

0.3d

Hey Everyone, This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions.

In this update3

Full notes

Full From Glory To Goo update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Everyone,

What changed

19 fixes1 addition3 changes0 removals
  • Gameplay
  • Balance
  • Store
  • Fixes
addedCampaignAdded an ally tutorial panel to Creeping Sanctuary
changedCampaignThe thumper tutorial will now trigger consistently rather than relying on unburrowing enemies on Alura Valley
changedOtherChanged the operations unlock from 3,000FS to 2,500FS OR complete Aegis Valley
changedOtherNegative armour damage will also give experience from skills and orbitors. Mainly affects The Automaton's orbitor
fixedBug FixesFixed shops sometimes having blank slots on load
fixedBug FixesFixed non ship abilities still giving a warning if your ship is disabled

From Glory To Goo changes

addedAdded an ally tutorial panel to Creeping Sanctuary
changedThe thumper tutorial will now trigger consistently rather than relying on unburrowing enemies on Alura Valley
changedChanged the operations unlock from 3,000FS to 2,500FS OR complete Aegis Valley
changedNegative armour damage will also give experience from skills and orbitors. Mainly affects The Automaton's orbitor
fixedFixed shops sometimes having blank slots on load

This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions.

Campaign

  • Added an ally tutorial panel to Creeping Sanctuary

  • The thumper tutorial will now trigger consistently rather than relying on unburrowing enemies on Alura Valley

  • Minor adjustments to Creeping Sanctuary to make it easier to reach the southern point of interest

Other

  • Changed the operations unlock from 3,000FS to 2,500FS OR complete Aegis Valley

  • Halved the effect of enemy modifiers on bosses in S&D operations

  • Negative armour damage will also give experience from skills and orbitors. Mainly affects The Automaton's orbitor

Bug Fixes

  • Fixed shops sometimes having blank slots on load

  • Fixed non ship abilities still giving a warning if your ship is disabled

  • Fixed not being able to build bikes in the campaign if you are The Physicist

  • Fixed up some ship module values and display issues

  • Fixed grid command hotkeys not working if set to ZXC

  • Fixed units not animating on load if moving

  • Fixed units not correctly pathing on load if moving and not patrolling

  • Fixed upgraded units not animating if then leveled up with scrap

  • Fixed issues with upgrade options if you have a captain selected

  • Fixed being able to auto recruit from under construction barracks if you have multiple selected

  • Fixed a case where burrowed unit state would be misassigned on load

  • Fixed auto-recruit not toggling on load

  • Fixed whirlpools being called swamp on Heatshield on load

  • Fixed the wrong commander being displayed in the Heatshield briefing

  • Fixed the thumper stratagem

  • Fixed automatic effort overflow trading with the recycler or scrapyard double spending effort if you had stored excess effort (Mainly noticeable with robots).

  • Fixed Landing Pads being excluded from control groups on load

  • Fixed the BoIV objective in the mission selection screen.

  • Some small GUI fixes

Source

Steam News / 1 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.