In this update1
Full notes
Full fluXis update
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What changed
- Performance
- Gameplay
- Fixes
- UI and audio
- Server
- Compatibility
fluXis changes
Gameplay
Completely refactored how shaders work internally, potentially increasing performance. [@flustix & @tetroit]
Fixed score not being counted up from 0 anymore.
Editor
Fixed HitObjects unloading too early when zoomed out really far.
Storyboard
Updated animations to use relative time instead of being absolute, fixing stuff like animations not moving with the elements and more.
Add OutlineBox to scripting definitions. [@menvae]
Added a 'missing' texture when the provided one can't be found.
User Interface
Settings keybinds can now be focused with a controller.
Added 'Fullscreen Resolution' to graphics settings.
Changed the dashboard icon to a globe.
Clicking on a score in the user overlay now opens the corresponding map. [@orwenn22]
Friends can now be messaged from their profile.
Multiplayer Results leaderboard entires can now be clicked to switch between the scores.
When failing to fetch the server info, there is now an option to retry instead of having to restart the game. [@menvae]
Dashboard now has a 'Mapping' tab showing the upload limits and currently queued maps.
Other
Updated Translations.
Fixed sub-directories not being properly imported on linux. [@orwenn22]
.m4a and .aac are now allowed audio file extensions.
Source
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