Full notes
Full Fleshgait update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- Balance
- UI and audio
Ray-Tracing Optimization Patch V1.1:
Bugfixes:
Adjusted some door colliders, making opening some doors easier.
Fixed an issue with some new enemy additions not properly removing themselves on scene change.
Some remaining keyboard input not recognizing (when a controller is plugged in & in the weapon selection menu).
Several walls weren't visible within some camera view spectrums.
Added additional resource balancing (more ammunition and health items, saved games will update).
Additional sound effects added to Fractal Lava and Fractal Warrior.
Ray-Tracing performance improved (isn't at peak, but runs at a manageable framerate [Tested on a RTX 2070 Super, Highest Settings, 60 fps]).
Source
Changelog.gg summarizes and formats this update. How we read updates.
