Full notes
Full Flashes of Chaos update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Fixes
- Balance
- UI and audio
Flashes of Chaos changes
Hi All!
You can now add Boss enemies to the Boss levels by activating the "more boss" difficulty modifier at the start of your run! Let me know if you can beat him!
Check out this short to get a sneak peak how it was designed:
Updated in this version:
added difficulty option to add boss enemies to the boss levels,
Fixed riot shield reflecting bullets with trigger
Removed Glass Canon (will probably come back later)
Made rerolls cheaper but double every reroll
Added text to double mod cross in inventory, to make it more clear what is going on
Updated how cards combine, you can now reduce insane scaling from combining God cards by combining with a normal card
tweaked visual pre-set settings
Fixed bug not saving HP player correctly
Added base HP player to inventory
Fixed sound homing playing to much
Fixed typo in menu
Source
Changelog.gg summarizes and formats this update. How we read updates.
