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Steam News21 December 20256mo ago

Demo update v0.02.024

Hi All, Significant update for the demo based on stuff learned in the closed alpha test. Alpha test is still open, to join come to the Join the Discord and get a key.

Full notes

Full Flashes of Chaos update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes5 additions2 changes0 removals
  • Gameplay
  • Store
  • UI and audio
  • Fixes
  • Workshop
  • Performance
changedUpdated in the Demo:
addedNew stuff: Melee weapon Torch Native mods on cards
fixedFixes: no more cards with both reflect all and reflect wall made knock back on heavy enemies lower added light knock back to statue in shop area Fixed the menu layout
addedQuite some rebalancing Enemy health Multiplier less recoil less self dmg More slots on guns rebalanced dmg done by cards Decreased area of most booms Rebalanced sound Removed some cards, to make new cards easier to find Removed some cards, to make new cards easier to find
changedVisual options: NOTE: your presets are reset, pls apply them again if you changed things, sorry changed how the visual settings work changed the settings to more sensible names Option to reduce intensity of flashes Brought back color shift option Toggle for displaying the trigger spot
fixedVisuals Fixed issue with menu scaling on startup Changed sprite used for light drawing Made the fire look better Changed how the walls are drawn Changed visuals of explosions Removed light scaling from gun muzzle Updated visuals gun muzzle light Added shadow under entities updated visuals cards changed how incompatible mods are drawn

Flashes of Chaos changes

changedUpdated in the Demo:
addedNew stuff: Melee weapon Torch Native mods on cards
fixedFixes: no more cards with both reflect all and reflect wall made knock back on heavy enemies lower added light knock back to statue in shop area Fixed the menu layout
addedQuite some rebalancing Enemy health Multiplier less recoil less self dmg More slots on guns rebalanced dmg done by cards Decreased area of most booms Rebalanced sound Removed some cards, to make new cards easier to find Removed some cards, to make new cards easier to find
changedVisual options: NOTE: your presets are reset, pls apply them again if you changed things, sorry changed how the visual settings work changed the settings to more sensible names Option to reduce intensity of flashes Brought back color shift option Toggle for displaying the trigger spot

Hi All,

Significant update for the demo based on stuff learned in the closed alpha test.

Alpha test is still open, to join come to the Join the Discord and get a key.

NOTE: visuals got an update, this will reset any changes made to the default.

Updated in the Demo:

  • New stuff:

    • Melee weapon Torch

    • Native mods on cards

  • Fixes:

    • no more cards with both reflect all and reflect wall

    • made knock back on heavy enemies lower

    • added light knock back to statue in shop area

    • Fixed the menu layout

  • Quite some rebalancing

    • Enemy health

    • Multiplier

    • less recoil

    • less self dmg

    • More slots on guns

    • rebalanced dmg done by cards

    • Decreased area of most booms

    • Rebalanced sound

    • Removed some cards, to make new cards easier to find

    • Removed some cards, to make new cards easier to find

  • Visual options:

    • NOTEyour presets are reset, pls apply them again if you changed things, sorry
    • changed how the visual settings work

    • changed the settings to more sensible names

    • Option to reduce intensity of flashes

    • Brought back color shift option

    • Toggle for displaying the trigger spot

  • Visuals

    • Fixed issue with menu scaling on startup

    • Changed sprite used for light drawing

    • Made the fire look better

    • Changed how the walls are drawn

    • Changed visuals of explosions

    • Removed light scaling from gun muzzle

    • Updated visuals gun muzzle light

    • Added shadow under entities

    • updated visuals cards

    • changed how incompatible mods are drawn

  • Multiplier

    • Added sound for multiplier

    • Changed VFX for multiplier

    • Removed reduction in time step visuals updates on tied to multiplier number. (maybe ill add a toggle to turn this back on)

  • Bullets:

    • Fixed nail to wall synergies on bullet

    • Fixed bullet move code,

    • Improved trigger spots from bullets

  • removed ammo:

    • REMOVEDFire stab (replaced by new weapon: Torch)
    • REMOVED: mini boom

    • REMOVED: hammer

    • REMOVED: boot

  • increased performance during game play

    • general code optimization

    • added option to reduce amount of dmg numbers on screen

    • added option to reduce amount of blood splatter simultaneously splattering around on screen

Source

Steam News / 21 December 2025

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