Full notes
Full Flashes of Chaos update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
- Fixes
- Workshop
- Performance
Flashes of Chaos changes
Hi All,
Significant update for the demo based on stuff learned in the closed alpha test.
Alpha test is still open, to join come to the Join the Discord and get a key.
NOTE: visuals got an update, this will reset any changes made to the default.
Updated in the Demo:
New stuff:
Melee weapon Torch
Native mods on cards
Fixes:
no more cards with both reflect all and reflect wall
made knock back on heavy enemies lower
added light knock back to statue in shop area
Fixed the menu layout
Quite some rebalancing
Enemy health
Multiplier
less recoil
less self dmg
More slots on guns
rebalanced dmg done by cards
Decreased area of most booms
Rebalanced sound
Removed some cards, to make new cards easier to find
Removed some cards, to make new cards easier to find
Visual options:
- NOTEyour presets are reset, pls apply them again if you changed things, sorry
changed how the visual settings work
changed the settings to more sensible names
Option to reduce intensity of flashes
Brought back color shift option
Toggle for displaying the trigger spot
Visuals
Fixed issue with menu scaling on startup
Changed sprite used for light drawing
Made the fire look better
Changed how the walls are drawn
Changed visuals of explosions
Removed light scaling from gun muzzle
Updated visuals gun muzzle light
Added shadow under entities
updated visuals cards
changed how incompatible mods are drawn
Multiplier
Added sound for multiplier
Changed VFX for multiplier
Removed reduction in time step visuals updates on tied to multiplier number. (maybe ill add a toggle to turn this back on)
Bullets:
Fixed nail to wall synergies on bullet
Fixed bullet move code,
Improved trigger spots from bullets
removed ammo:
- REMOVEDFire stab (replaced by new weapon: Torch)
REMOVED: mini boom
REMOVED: hammer
REMOVED: boot
increased performance during game play
general code optimization
added option to reduce amount of dmg numbers on screen
added option to reduce amount of blood splatter simultaneously splattering around on screen
Source
Changelog.gg summarizes and formats this update. How we read updates.
