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Steam News23 November 20257mo ago

Demo update v0.02.021

Hi All, Mainly been busy with creating content for the full version of the game. Combinations of mods/cards get more complex! Actually so complex, I am looking for Closed Alpha testers.

Full notes

Full Flashes of Chaos update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions5 changes1 removal
  • Gameplay
  • Performance
changedupdated in the Demo:
addedAdded levels where you defend the center and enemies come to you
addedAdded two laser based ammunition cards (they work differently, so also can react a bit different to modifiers compared to projectiles, booms)
removedRemoved no Mod boss, in the future ill test bosses which disable a category of mods.
changedImproved bouncing with less glitches
changedImproved bounces of shield (also reduced bounciness of shield)

Flashes of Chaos changes

changedupdated in the Demo:
addedAdded levels where you defend the center and enemies come to you
addedAdded two laser based ammunition cards (they work differently, so also can react a bit different to modifiers compared to projectiles, booms)
removedRemoved no Mod boss, in the future ill test bosses which disable a category of mods.
changedImproved bouncing with less glitches

Hi All,

Mainly been busy with creating content for the full version of the game. Combinations of mods/cards get more complex! Actually so complex, I am looking for Closed Alpha testers. The Closed Alpha test will start soon, as in days to weeks.

Join the Discord! to get access to the closed alpha.

updated in the Demo:

  • Added levels where you defend the center and enemies come to you

  • Added two laser based ammunition cards (they work differently, so also can react a bit different to modifiers compared to projectiles, booms)

  • Bounce and pierce don't work on explosions anymore

  • Bounce does not work on melee anymore

  • Mods that do not work on a card type will be grayed out

  • Removed no Mod boss, in the future ill test bosses which disable a category of mods.

  • Improved bouncing with less glitches

  • Improved bounces of shield (also reduced bounciness of shield)

  • Dying text now indicates how you died: Suicide, Killed, Deceased (last is when you die of a status effect like fire)

  • Mods on cards in packs are filtered so that you always get useful mods on a card.

  • Changed the game icon

  • Updated negatives of triggers

    • Timeout trigger now doubles the reload time

    • Random trigger now reduces mag size by half

    • On hit and on Proximity still double the rate of fire

Source

Steam News / 23 November 2025

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