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Latest Fine Work: Act I updates
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- Fine Work: Act I
Fine Work: Act I in the Steam Summer Sale!
Hello, Sendshapers! Fine Work: Act I is in the Steam Summer Sale! If you have been curious about Fine Work, it's the perfect time to jump in! This is our highest discount since release! ✨ Steam post image Fine Work Act…
Patch notes - Fine Work: Act I
Fine Work Dev Stream, QDC Dev Swap, and #Blob-Alerts!
Happy Pride, Vivid Friends! It's June, and we've got lots to tell you about~! Starting with... an Official Fine Work Stream with our Devs tomorrow!! Tethys Games will be streaming Fine Work: Act I on Friday, June 5, 202…
Event13 changesUI/audioGameplay - Fine Work: Act I
Update v1.1.1
Howdy, Shapers! We've been hard at work cooking up some fixes and features for Fine Work: Act I, and wanted to share some patch notes! Features: We moved the player character nameplate to the right side of the screen du…
Patch notes9 changesFixGameplay - Fine Work: Act I
Upcoming Steam Festivals & Spring Updates!
Gleamholdians, In celebration of springtime, we are announcing multiple May events that feature Fine Work! Exclusive events like these make a huge difference for us as an indie studio, and we are so proud to showcase in…
Event8 changesBalance - Fine Work: Act I
Fine Work: Act I 1.1 Patch Update!
Hello, Shapers! Today we're releasing the 1.1 update for Fine Work, Act I!! Since launch, we’ve pushed quite a few updates, features, and bug fixes. Our devs and artists have been hard at work making Fine Work better an…
Store22 changesFixGameplay - Fine Work: Act I
Fine Work: Act I Original Soundtrack is Out Now!
Fine Work: Act I Original Soundtrack is Available Now! The award-winning Fine Work: Act 1 Soundtrack illuminates the unforgettable characters and otherworldly locales woven throughout the city of Gleamhold. Music is at…
Patch notes7 changesUI/audioGameplay - Fine Work: Act I
Hotfix v1.0.5
Achievements now will trigger upon clicking "Retry" after completing a crafting level - Improved navigation for keyboard/controller - Various UI color and copy tweaks - Improved save file playtime readability - Credits…
Announcement1 changeUI/audio - Fine Work: Act I
Hotfix v1.0.4
Various visual and focus improvements for keyboard navigation - Added quick access volume control while paused during rhythm gameplay
Announcement1 changeGameplay - Fine Work: Act I
Hotfix v1.0.3
Rhythm cursor no longer warps on misinput/realignment during acceleration and deceleration - Boundary-confining rhythm cursor logic improved - Backing out of Settings menu should now save all changes by default - Improv…
Announcement1 changeUI/audio - Fine Work: Act I
Hotfix v1.0.2
General - Rebinding keys in the Settings Panel should now work as expected - Airborne thread particles will no longer randomly stop after losing a combo - Softened jitter from activating/deactivating "focus" effect on c…
Announcement3 changesFixGameplay - Fine Work: Act I
Hotfix v1.0.1
Various backgrounds will now load in correctly when quickly progressing through dialogue - Addressed multiple typos
Announcement1 changeUI/audio - Fine Work: Act I
Happy Birthday, Fine Work Act I!
Vivid Friends, This world is wild and ever-shifting. Dreamt by ancients of fathomless scale and power. Newer dreamers must find the gentle places - the easy places, by chance or design. You’ve found one such place in Gl…
Event8 changesBalanceStore - Fine Work: Act I
Fine Work: Act I Release Update
Hello friends, followers, and future sendshapers, As you may have noticed already, we've had a bumpy run-up to launch. We've decided to delay the release of Fine Work: Act I Before anything else: we want to offer our he…
Patch notes - Fine Work: Act I
Fine Work in Steam Next Fest June 9-16, 2025
Steam post image Steam Next Fest returns June 9, 2025, bringing opportunities for upcoming games to connect with players. Steam Next Fest is a multi-day celebration where fans can try demos, chat with developers, watch…
Store7 changesGameplayUI/audio - Fine Work: Act I
Worldbuilding in Fine Work
A great story-driven game needs a fully realized world. Plus, what’s the point of romancing outlandish QTs if they don’t have a compelling backstory? It all starts with a solid setting. The story of Fine Work takes plac…
Announcement2 changesGameplay - Fine Work: Act I
Indie Assemble!
Fine Work will be showcased in the Indie Assemble Steam event from May 5-11, 2025! Indie Assemble features over 1,000 games by 600+ development studios (from 63 different countries)! You can check out this event - and a…
Event3 changes






